View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002454 | NoesisGUI | Unity | public | 2022-11-05 21:35 | 2022-11-09 16:26 |
| Reporter | stonstad | Assigned To | sfernandez | ||
| Priority | normal | Severity | major | ||
| Status | resolved | Resolution | no change required | ||
| Product Version | 3.1.5 | ||||
| Summary | 0002454: XAML Graphics Corruption | ||||
| Description | The following XAML icons are replaced with... render target output? See the "Reactor" icon in the top left. The icon is missing and instead it shows a grayscale view of the current render target. The same thing appears under "Device Bays" and it flickers. I am passing a render target texture to a rectangle underneath this XAML layer. It seems like it could be related to sorting, or the use of a render target texture within a XAML control. I believe I picked up this behavior in 3.1.5. | ||||
| Attached Files | |||||
| Platform | Any | ||||
| related to | 0002453 | resolved | sfernandez | DragEventArgs_GetAllowedEffectsHelper Crash |
|
Just following up on this behavior. 3.1.5 is essentially unusable for me due to the frequency of crashes. It would seem I can't do much anything UI related without a crash containing DragEventArgs_GetAllowedEffectsHelper in the call stack. 0x00007FF9A419DE2B (d3d11) EnableFeatureLevelUpgrade |
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Here is the associated XAML. ShipScreen.xaml (25,058 bytes)
<UserControl
x:Class="StellarConquest.Presentation.Unity.UI.ShipScreen"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"
xmlns:local="clr-namespace:StellarConquest.Presentation.Unity.UI"
d:DesignWidth="1280" d:DesignHeight="720">
<Grid x:Name="_LayoutRoot">
<Grid Style="{StaticResource Screen}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="20"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto" MinHeight="200"/>
</Grid.RowDefinitions>
<Grid Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="3">
<HeaderedContentControl Style="{StaticResource HeaderedContentStyle}" HeaderTemplate="{StaticResource HeaderContentControlDataTemplate}">
<HeaderedContentControl.Header>
<Grid HorizontalAlignment="Stretch">
<StackPanel Orientation="Horizontal" HorizontalAlignment="Left">
<TextBlock Style="{StaticResource Heading2Primary}" Text="Starship" Margin="0, 0, 10, 0"/>
<TextBlock x:Name="_ShipNameTextBlock" Style="{StaticResource Heading2Secondary}" FontStyle="Italic" Text="(Starship Name)" Margin="0, 0, 10, 0"/>
</StackPanel>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Right" Margin="0, 0, 50, 0">
<TextBlock x:Name="_ShipTypeTextBlock" Style="{StaticResource Heading4Secondary}" Margin="0, 0, 20, 0">Ship Type</TextBlock>
<StackPanel Orientation="Horizontal" Margin="0, 0, 20, 0">
<TextBlock x:Name="_ShipHoldsTextBlock" Style="{StaticResource Heading4Secondary}">0 Holds</TextBlock>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0, 0, 20, 0">
<TextBlock x:Name="_DeviceBaysTextBlock" Style="{StaticResource Heading4Secondary}">0 Device Bays</TextBlock>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0, 0, 0, 0">
<TextBlock x:Name="_HardpointsTextBlock" Style="{StaticResource Heading4Secondary}">0 Hard Points</TextBlock>
</StackPanel>
</StackPanel>
</Grid>
</HeaderedContentControl.Header>
<local:RenderControl x:Name="_RenderControl" Width="2048" Height="1024" VerticalAlignment="Center" HorizontalAlignment="Center">
<local:RenderControl.LayoutTransform>
<ScaleTransform ScaleX="0.75" ScaleY="0.75"/>
</local:RenderControl.LayoutTransform>
</local:RenderControl>
</HeaderedContentControl>
<!-- Lines -->
<!--<Canvas>
<Path Stroke="#FFFFFFFF" Margin="140, 100, 0, 0" StrokeThickness="1" Data="M0,0 L0,100 L250,100 L250, 200" />
<Path Stroke="#FFFFFFFF" Margin="468, 100, 0, 0" StrokeThickness="1" Data="M0,0 L0,200" />
<Path Stroke="#FFFFFFFF" Margin="825, 100, 0, 0" StrokeThickness="1" Data="M0,0 L0,200" />
<Path Stroke="#FFFFFFFF" Margin="1180, 100, 0, 0" StrokeThickness="1" Data="M0,0 L0,200" />
</Canvas>-->
<!-- ship indicators -->
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" VerticalAlignment="Top" Margin="0, 66, 0, 0">
<!-- reactor -->
<Grid Margin="0, 0, 25, 0">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Grid x:Name="_ReactorGrid" Grid.Row="0" Grid.Column="0" Margin="0, 0, 10, 0"/>
<Grid Grid.Row="0" Grid.Column="1" VerticalAlignment="Center">
<TextBlock x:Name="_ReactorLabelTextBlock" Style="{StaticResource Heading4Primary}" Margin="0,-21, 0, 0">Reactor</TextBlock>
<Grid Margin="0, 0, 0, 0">
<ProgressBar x:Name="_ReactorProgressBar" Height="30" Width="200" Value="100" Maximum="100"/>
<TextBlock x:Name="_ReactorPowerUnits" Style="{StaticResource Heading5Secondary}" Foreground="WhiteSmoke" HorizontalAlignment="Center" VerticalAlignment="Center" Text="100/100"/>
</Grid>
</Grid>
</Grid>
<!-- propulsion -->
<ContentControl Margin="0, 0, 25, 0" IsFocusEngagementEnabled="True">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Grid x:Name="_PropulsionGrid" Grid.Row="0" Grid.Column="0" Margin="0, 0, 10, 0"/>
<StackPanel Grid.Row="0" Grid.Column="1" Orientation="Vertical" Margin="0, 0, 10, 0" VerticalAlignment="Center">
<Button x:Name="_PropulsionUpButton" Margin="0, 0, 0, 8">
<Path Height="15" Stretch="Uniform" Fill="#FFFFFFFF" Data="F1 M 78.1398,324.18L 52.5865,298.626C 51.6892,297.728 50.3385,297.459 49.1678,297.946C 47.9971,298.43 47.2305,299.574 47.2305,300.843L 60.6385,326.398L 47.2305,351.952C 47.2305,353.223 47.9971,354.364 49.1678,354.848C 49.5558,355.011 49.9638,355.09 50.3678,355.09C 51.1838,355.09 51.9852,354.77 52.5865,354.171L 78.1398,328.616C 78.7238,328.032 79.0598,327.224 79.0598,326.398C 79.0598,325.572 78.7238,324.764 78.1398,324.18 Z ">
<Path.RenderTransform>
<TransformGroup>
<RotateTransform Angle="270" />
<TranslateTransform X="-3" Y="12"/>
</TransformGroup>
</Path.RenderTransform>
</Path>
</Button>
<Button x:Name="_PropulsionDownButton">
<Path Height="15" Stretch="Uniform" Fill="#FFFFFFFF" Data="F1 M 78.1398,324.18L 52.5865,298.626C 51.6892,297.728 50.3385,297.459 49.1678,297.946C 47.9971,298.43 47.2305,299.574 47.2305,300.843L 60.6385,326.398L 47.2305,351.952C 47.2305,353.223 47.9971,354.364 49.1678,354.848C 49.5558,355.011 49.9638,355.09 50.3678,355.09C 51.1838,355.09 51.9852,354.77 52.5865,354.171L 78.1398,328.616C 78.7238,328.032 79.0598,327.224 79.0598,326.398C 79.0598,325.572 78.7238,324.764 78.1398,324.18 Z ">
<Path.RenderTransform>
<TransformGroup>
<RotateTransform Angle="90" />
<TranslateTransform X="10" Y="4"/>
</TransformGroup>
</Path.RenderTransform>
</Path>
</Button>
</StackPanel>
<Grid Grid.Row="0" Grid.Column="2" VerticalAlignment="Center" HorizontalAlignment="Right">
<ProgressBar x:Name="_PropulsionProgressBar" Height="30" Width="200" Value="100" Maximum="100"/>
<TextBlock x:Name="_PropulsionLabelTextBlock" Style="{StaticResource Heading4Primary}" Margin="0,-21, 0, 0">Propulsion</TextBlock>
<TextBlock x:Name="_PropulsionUnits" Style="{StaticResource Heading5Secondary}" Foreground="WhiteSmoke" HorizontalAlignment="Center" VerticalAlignment="Center" Text="100/100"/>
<StackPanel Orientation="Horizontal" Margin="0, 0, 0, -19" HorizontalAlignment="Right">
<TextBlock x:Name="_PropulsionStatus" Style="{StaticResource ShipIndicatorStyle}" HorizontalAlignment="Right" VerticalAlignment="Bottom" Margin="0, 0, 5, 0" Text="TOP SPEED"/>
<TextBlock x:Name="_PropulsionStatusSpeed" Style="{StaticResource ShipIndicatorStyle}" Foreground="White" HorizontalAlignment="Right" VerticalAlignment="Bottom" Margin="0, 0, 5, 0" Text="0"/>
</StackPanel>
</Grid>
</Grid>
</ContentControl>
<!-- shields -->
<ContentControl Margin="0, 0, 25, 0" IsFocusEngagementEnabled="True">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Grid x:Name="_ShieldGrid" Grid.Row="0" Grid.Column="0" Margin="0, 0, 10, 0"/>
<StackPanel Grid.Row="0" Grid.Column="1" Orientation="Vertical" Margin="0, 0, 10, 0" VerticalAlignment="Center">
<Button x:Name="_ShieldUpButton" Margin="0, 0, 0, 8">
<Path Height="15" Stretch="Uniform" Fill="#FFFFFFFF" Data="F1 M 78.1398,324.18L 52.5865,298.626C 51.6892,297.728 50.3385,297.459 49.1678,297.946C 47.9971,298.43 47.2305,299.574 47.2305,300.843L 60.6385,326.398L 47.2305,351.952C 47.2305,353.223 47.9971,354.364 49.1678,354.848C 49.5558,355.011 49.9638,355.09 50.3678,355.09C 51.1838,355.09 51.9852,354.77 52.5865,354.171L 78.1398,328.616C 78.7238,328.032 79.0598,327.224 79.0598,326.398C 79.0598,325.572 78.7238,324.764 78.1398,324.18 Z ">
<Path.RenderTransform>
<TransformGroup>
<RotateTransform Angle="270" />
<TranslateTransform X="-3" Y="12"/>
</TransformGroup>
</Path.RenderTransform>
</Path>
</Button>
<Button x:Name="_ShieldDownButton">
<Path Height="15" Stretch="Uniform" Fill="#FFFFFFFF" Data="F1 M 78.1398,324.18L 52.5865,298.626C 51.6892,297.728 50.3385,297.459 49.1678,297.946C 47.9971,298.43 47.2305,299.574 47.2305,300.843L 60.6385,326.398L 47.2305,351.952C 47.2305,353.223 47.9971,354.364 49.1678,354.848C 49.5558,355.011 49.9638,355.09 50.3678,355.09C 51.1838,355.09 51.9852,354.77 52.5865,354.171L 78.1398,328.616C 78.7238,328.032 79.0598,327.224 79.0598,326.398C 79.0598,325.572 78.7238,324.764 78.1398,324.18 Z ">
<Path.RenderTransform>
<TransformGroup>
<RotateTransform Angle="90" />
<TranslateTransform X="10" Y="4"/>
</TransformGroup>
</Path.RenderTransform>
</Path>
</Button>
</StackPanel>
<Grid Grid.Row="0" Grid.Column="2" VerticalAlignment="Center">
<ProgressBar x:Name="_ShieldProgressBar" Height="30" Width="200" Value="100" Maximum="100"/>
<TextBlock x:Name="_ShieldLabelTextBlock" Style="{StaticResource Heading4Primary}" Margin="0,-21, 0, 0">Shield Power</TextBlock>
<TextBlock x:Name="_ShieldUnits" Style="{StaticResource Heading5Secondary}" Foreground="WhiteSmoke" HorizontalAlignment="Center" VerticalAlignment="Center" Text="100/100"/>
<TextBlock x:Name="_ShieldStatus" Style="{StaticResource ShipIndicatorStyle}" HorizontalAlignment="Right" VerticalAlignment="Bottom" Margin="0, 0, 0, -19" Text="RAISING SHIELDS"/>
</Grid>
</Grid>
</ContentControl>
<!-- tactical -->
<ContentControl IsFocusEngagementEnabled="True">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Grid x:Name="_TacticalGrid" Grid.Row="0" Grid.Column="0" Margin="0, 0, 10, 0"/>
<StackPanel Grid.Row="0" Grid.Column="1" Orientation="Vertical" Margin="0, 0, 10, 0" VerticalAlignment="Center">
<Button x:Name="_TacticalUpButton" Margin="0, 0, 0, 8">
<Path Height="15" Stretch="Uniform" Fill="#FFFFFFFF" Data="F1 M 78.1398,324.18L 52.5865,298.626C 51.6892,297.728 50.3385,297.459 49.1678,297.946C 47.9971,298.43 47.2305,299.574 47.2305,300.843L 60.6385,326.398L 47.2305,351.952C 47.2305,353.223 47.9971,354.364 49.1678,354.848C 49.5558,355.011 49.9638,355.09 50.3678,355.09C 51.1838,355.09 51.9852,354.77 52.5865,354.171L 78.1398,328.616C 78.7238,328.032 79.0598,327.224 79.0598,326.398C 79.0598,325.572 78.7238,324.764 78.1398,324.18 Z ">
<Path.RenderTransform>
<TransformGroup>
<RotateTransform Angle="270" />
<TranslateTransform X="-3" Y="12"/>
</TransformGroup>
</Path.RenderTransform>
</Path>
</Button>
<Button x:Name="_TacticalDownButton">
<Path Height="15" Stretch="Uniform" Fill="#FFFFFFFF" Data="F1 M 78.1398,324.18L 52.5865,298.626C 51.6892,297.728 50.3385,297.459 49.1678,297.946C 47.9971,298.43 47.2305,299.574 47.2305,300.843L 60.6385,326.398L 47.2305,351.952C 47.2305,353.223 47.9971,354.364 49.1678,354.848C 49.5558,355.011 49.9638,355.09 50.3678,355.09C 51.1838,355.09 51.9852,354.77 52.5865,354.171L 78.1398,328.616C 78.7238,328.032 79.0598,327.224 79.0598,326.398C 79.0598,325.572 78.7238,324.764 78.1398,324.18 Z ">
<Path.RenderTransform>
<TransformGroup>
<RotateTransform Angle="90" />
<TranslateTransform X="10" Y="4"/>
</TransformGroup>
</Path.RenderTransform>
</Path>
</Button>
</StackPanel>
<Grid Grid.Row="0" Grid.Column="2" VerticalAlignment="Center">
<ProgressBar x:Name="_TacticalProgressBar" Height="30" Width="200" Value="100" Maximum="100"/>
<TextBlock x:Name="_TacticalLabelTextBlock" Style="{StaticResource Heading4Primary}" Margin="0,-21, 0, 0">Shield Power</TextBlock>
<TextBlock x:Name="_TacticalUnits" Style="{StaticResource Heading5Secondary}" Foreground="WhiteSmoke" HorizontalAlignment="Center" VerticalAlignment="Center" Text="100/100"/>
<TextBlock x:Name="_TacticalStatus" Style="{StaticResource ShipIndicatorStyle}" HorizontalAlignment="Right" VerticalAlignment="Bottom" Margin="0, 0, 0, -19" Text="POWERING WEAPONS"/>
</Grid>
</Grid>
</ContentControl>
</StackPanel>
<!-- armor -->
<Grid HorizontalAlignment="Left" VerticalAlignment="Center" Margin="35, 0, 0, 35">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Grid x:Name="_ArmorGrid" Grid.Row="0" Grid.Column="0" Margin="0, 0, 10, 0"/>
<StackPanel Grid.Row="0" Grid.Column="1" VerticalAlignment="Center">
<TextBlock Style="{StaticResource Heading4Primary}">Hull</TextBlock>
<Grid Margin="0, 0, 0, 0">
<ProgressBar x:Name="_ArmorProgressBar" Height="30" Width="200" Value="100" Maximum="100"/>
<TextBlock x:Name="_ArmorUnits" Style="{StaticResource Heading5Secondary}" Foreground="WhiteSmoke" HorizontalAlignment="Center" VerticalAlignment="Center" Text="100/100"/>
</Grid>
</StackPanel>
</Grid>
<!-- hardpoints and devices -->
<Grid HorizontalAlignment="Center" VerticalAlignment="Bottom" Margin="0, 0, 0, 35">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="100"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<!-- Ship Device Bays -->
<ContentControl Grid.Column="0" HorizontalAlignment="Right" IsFocusEngagementEnabled="False">
<Grid>
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions>
<Grid Margin="0, 0, 0, 3">
<Rectangle Fill="{StaticResource DividerGradientBrush}" Height="1" HorizontalAlignment="Stretch" VerticalAlignment="Bottom" Margin="-15, 0, -15, 1"/>
<StackPanel Orientation="Horizontal">
<TextBlock Style="{StaticResource Heading4Primary}" Text="Device Bays"/>
<TextBlock x:Name="_DeviceBaysCount" Style="{StaticResource Heading4Secondary}" Margin="4, 0, 0, 0" Text="(0)"/>
</StackPanel>
</Grid>
<ScrollViewer Grid.Row="1" Margin="1" HorizontalAlignment="Right" ScrollViewer.VerticalScrollBarVisibility="Auto" ScrollViewer.HorizontalScrollBarVisibility="Disabled">
<WrapPanel x:Name="_DeviceBaysWrapPanel" Orientation="Horizontal"/>
</ScrollViewer>
</Grid>
</ContentControl>
<!-- Weapon Hardpoints -->
<ContentControl Grid.Column="2" HorizontalAlignment="Left" IsFocusEngagementEnabled="False">
<Grid>
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions>
<Grid Margin="0, 0, 0, 3">
<Rectangle Fill="{StaticResource DividerGradientBrush}" Height="1" HorizontalAlignment="Stretch" VerticalAlignment="Bottom" Margin="-15, 0, -15, 1"/>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Right">
<TextBlock Style="{StaticResource Heading4Primary}" Text="Weapon Hard Points"/>
<TextBlock x:Name="_HardpointsCount" Style="{StaticResource Heading4Secondary}" Margin="4, 0, 0, 0" Text="(0)"/>
</StackPanel>
</Grid>
<ScrollViewer Grid.Row="1" Margin="1" HorizontalAlignment="Left" ScrollViewer.VerticalScrollBarVisibility="Auto" ScrollViewer.HorizontalScrollBarVisibility="Disabled">
<WrapPanel x:Name="_HardpointsWrapPanel" Orientation="Horizontal"/>
</ScrollViewer>
</Grid>
</ContentControl>
</Grid>
</Grid>
<!-- device inventory -->
<HeaderedContentControl Grid.Row="1" Grid.Column="0" Style="{StaticResource HeaderedContentStyle}" HeaderTemplate="{StaticResource HeaderContentControlDataTemplate}" IsFocusEngagementEnabled="True">
<HeaderedContentControl.Header>
<StackPanel Grid.Row="0" Orientation="Horizontal">
<TextBlock Style="{StaticResource Heading4Primary}" Text="Devices"/>
<TextBlock x:Name="_DeviceInventoryCount" Style="{StaticResource Heading4Secondary}" Margin="4, 0, 0, 0" Text="(0)"/>
</StackPanel>
</HeaderedContentControl.Header>
<ScrollViewer Grid.Row="1" Margin="1" ScrollViewer.VerticalScrollBarVisibility="Auto" ScrollViewer.HorizontalScrollBarVisibility="Disabled" MaxHeight="256" >
<WrapPanel x:Name="_DeviceInventoryWrapPanel" Orientation="Horizontal" ItemHeight="128" ItemWidth="128"/>
</ScrollViewer>
</HeaderedContentControl>
<!-- weapon inventory -->
<HeaderedContentControl Grid.Row="1" Grid.Column="2" Style="{StaticResource HeaderedContentStyle}" HeaderTemplate="{StaticResource HeaderContentControlDataTemplate}" IsFocusEngagementEnabled="True">
<HeaderedContentControl.Header>
<StackPanel Grid.Row="0" Orientation="Horizontal">
<TextBlock Style="{StaticResource Heading4Primary}" Text="Weapons"/>
<TextBlock x:Name="_WeaponInventoryCount" Style="{StaticResource Heading4Secondary}" Margin="4, 0, 0, 0" Text="(0)"/>
</StackPanel>
</HeaderedContentControl.Header>
<ScrollViewer Grid.Row="1" Margin="1" ScrollViewer.VerticalScrollBarVisibility="Auto" ScrollViewer.HorizontalScrollBarVisibility="Disabled" MaxHeight="256">
<WrapPanel x:Name="_WeaponInventoryWrapPanel" Margin="1" Orientation="Horizontal" ItemHeight="128" ItemWidth="128"/>
</ScrollViewer>
</HeaderedContentControl>
</Grid>
</Grid>
</UserControl> |
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OK to close. Thank you! |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-11-05 21:35 | stonstad | New Issue | |
| 2022-11-05 21:35 | stonstad | File Added: image.png | |
| 2022-11-06 20:53 | stonstad | Note Added: 0008114 | |
| 2022-11-06 20:53 | stonstad | File Added: crash.dmp | |
| 2022-11-07 15:37 | jsantos | Relationship added | related to 0002453 |
| 2022-11-07 15:37 | jsantos | Assigned To | => sfernandez |
| 2022-11-07 15:37 | jsantos | Status | new => assigned |
| 2022-11-07 15:38 | stonstad | Note Added: 0008118 | |
| 2022-11-07 15:38 | stonstad | File Added: ShipScreen.xaml | |
| 2022-11-08 21:10 | stonstad | Note Added: 0008148 | |
| 2022-11-09 16:26 | jsantos | Status | assigned => resolved |
| 2022-11-09 16:26 | jsantos | Resolution | open => no change required |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |