View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003554 | NoesisGUI | Unity | public | 2024-07-26 17:03 | 2024-09-16 18:43 |
| Reporter | Xaron | Assigned To | sfernandez | ||
| Priority | high | Severity | crash | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.2.4 | ||||
| Target Version | 3.2.5 | Fixed in Version | 3.2.5 | ||
| Summary | 0003554: Noesis crashes Unity editor | ||||
| Description | We just updated from Noesis 3.2.3 to 3.2.4 and getting crashes like this one quite frequently using Unity 2022.3.22f1: =================================================================
| ||||
| Platform | Any | ||||
| related to | 0003472 | resolved | sfernandez | Random TextBlock and Visual Layout Corruption |
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Could you please attach the crash dump generated by Unity? |
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I'm sorry, of course, here it is: |
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Additional input. We have our own matrix implementation and changed it like that in Matrix.cs, line 214: public bool HasInverse { public void Invert() { We replaced the 0.0001f value with epsilon as we use matrices which use quite some extreme values. But we also took the function over from 3.2.2 which was wrong then and got fixed with https://www.noesisengine.com/bugs/view.php?id=3063 So actually we had line 214++ in like that: public bool HasInverse { Which is WRONG of course as it must be >= I've fixed that locally but I don't see that HasInverse is used anywhere anyway so not sure it could be a cause of crashes? |
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Ok no it still crashes. |
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We have more crashes. One of them is happening when "Attempting to expand ComboBox when bound ItemSource is Null but PropertyChanged has not been called causes fatal crash in Unity". I'm attaching the log as well as the crash dump. Editor-2.log (99,961 bytes)
[Licensing::Module] Trying to connect to existing licensing client channel...
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OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 65459 MB
[Licensing::Client] Successfully resolved entitlements
[Licensing::Module] Serial number assigned to: "F4-59XM-DDGC-344S-9YDG-XXXX"
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
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Successfully changed project path to: C:\Users\don_v\Documents\seapower
C:/Users/don_v/Documents/seapower
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [16808] Host "[IP] 192.168.1.139 [Port] 55504 [Flags] 2 [Guid] 3686350036 [EditorId] 3686350036 [Version] 1048832 [Id] WindowsEditor(7,KATAKOR-II) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [16808] Host "[IP] 192.168.1.139 [Port] 55504 [Flags] 2 [Guid] 3686350036 [EditorId] 3686350036 [Version] 1048832 [Id] WindowsEditor(7,KATAKOR-II) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
[Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers.
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[Licensing::Client] Successfully resolved entitlements
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager] Registered 67 packages:
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[email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
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[email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
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[Licensing::Client] Successfully resolved entitlements
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D3D11 device created for Microsoft Media Foundation video decoding.
Asset Pipeline Refresh (id=7f1e9286de44c19478b437bc80227ee9): Total: 0.065 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
EditorUpdateCheck: Failed The requested URL returned error: 503
<RI> Initialized touch support.
Created GICache directory at C:/Users/don_v/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.016s, timestamps: [19.419 - 19.436]
gi::BakeBackendSwitch: switching bake backend from 3 to 1.
[00:00:02] Builtin Sky manager started.
[00:00:02] Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[Licensing::Client] Successfully updated the access token
[Licensing::Module] Successfully updated access token: "1jrRkspT"... (expires: 2025-09-02 14:00:47 GMT)
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 0.926 seconds
Refreshing native plugins compatible for Editor in 15.83 ms, found 5 plugins.
Native extension for WindowsStandalone target not found
TypeManager.Initialize took: 442ms
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-Sea Power
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.548 seconds
Domain Reload Profiling: 3473ms
BeginReloadAssembly (761ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (24ms)
BackupInstance (0ms)
ReleaseScriptingObjects (2ms)
CreateAndSetChildDomain (609ms)
RebuildCommonClasses (23ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (50ms)
LoadAllAssembliesAndSetupDomain (82ms)
LoadAssemblies (118ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (21ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (13ms)
FinalizeReload (2548ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1839ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (7ms)
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BeforeProcessingInitializeOnLoad (241ms)
ProcessInitializeOnLoadAttributes (1280ms)
ProcessInitializeOnLoadMethodAttributes (301ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (385ms)
Asset Pipeline Refresh (id=8b26f304357cb634ba6f55b43a9ec553): Total: 3.933 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
Summary:
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Asset DB Process Time: managed=0 ms, native=364 ms
Asset DB Callback time: managed=10 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=3557 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=12995, non-scripts=20234
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
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ApplyChangesToAssetFolders: 0.059ms
Scan: 0.001ms
OnSourceAssetsModified: 0.001ms
GetAllGuidsForCategorization: 3.893ms
CategorizeAssets: 138.376ms
ImportOutOfDateAssets: 2619.891ms (2609.459ms without children)
CompileScripts: 0.015ms
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ReloadNativeAssets: 0.201ms
UnloadImportedAssets: 1.556ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 5.327ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
OnDemandSchedulerStart: 3.147ms
PostProcessAllAssets: 10.029ms
GatherAllCurrentPrimaryArtifactRevisions: 1.555ms
UnloadStreamsBegin: 1.209ms
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GenerateScriptTypeHashes: 1.965ms
Untracked: 1155.849ms
Sea Power 0.1.1.0 (C) Triassic Games 2024
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.BackgroundSceneController:Awake () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:19)
(Filename: Assets/Scripts/UI/Background/BackgroundSceneController.cs Line: 19)
INFO: Entering Game...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182)
SeaPower.BackgroundSceneController:Awake () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:22)
(Filename: Assets/Scripts/Utils/Log.cs Line: 182)
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogError (object,UnityEngine.Object)
SteamManager:Awake () (at Assets/Scripts/Steamworks.NET/SteamManager.cs:124)
(Filename: Assets/Scripts/Steamworks.NET/SteamManager.cs Line: 124)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.702 ms
Integration: 884.242 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.006 ms
Total Operation Time: 884.951 ms
LightingSettings: switching bake backend from 1 to 0.
Refreshing native plugins compatible for Editor in 15.82 ms, found 5 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Loaded unit metadata in 2664ms!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.UnitMetadataProvider:Start () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:900)
SeaPower.UnitMetadataProvider:EnsureStart () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:826)
SeaPower.BackgroundSceneController:Start () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:42)
(Filename: Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs Line: 900)
INFO: Console attached to logging process.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.ConsoleView:.ctor () (at Assets/Scripts/UI/ConsoleView.xaml.cs:82)
(wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure)
Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5770)
Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292)
NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17)
NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:547)
NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:735)
(Filename: Assets/Scripts/UI/ConsoleView.xaml.cs Line: 82)
Loaded scene 'Assets/Scenes/console.unity'
Deserialize: 2.559 ms
Integration: 22.810 ms
Integration of assets: 0.002 ms
Thread Wait Time: 3398.472 ms
Total Operation Time: 3423.844 ms
INFO: Loading Time: 4.050293s
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
UnityEngine.Debug:LogFormat (string,object[])
SeaPower.LoadScreen/<ExecuteLoadScreen>d__29:MoveNext () (at Assets/Scripts/UI/Loading/LoadScreen.cs:103)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: Assets/Scripts/UI/Loading/LoadScreen.cs Line: 103)
MainGameViewModel: uiScale=1, screenWidth=1648, screenHeight=927, resultScaleX=0.8583333, resultScaleY=0.8583333
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.ViewModels.MenuSystemViewModel:OnValidate () (at Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs:171)
(Filename: Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs Line: 171)
Loaded scene 'Assets/Scenes/main-menu.unity'
Deserialize: 7.693 ms
Integration: 11.354 ms
Integration of assets: 0.081 ms
Thread Wait Time: 79.550 ms
Total Operation Time: 98.678 ms
[NOESIS/I] 'Assets/Scripts/UI/Main Menu/Images/Sea_Power_Logo.png' loaded
[NOESIS/I] 'Assets/Scripts/UI/Main Menu/Images/triassic_logo.png' loaded
Setting up InstantAction took 0 s
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.InstantActionModel:SetupInstantAction () (at Assets/Scripts/SceneEdit/Model/InstantActionModel.cs:3544)
SeaPower.InstantActionModel:GoInstantAction () (at Assets/Scripts/SceneEdit/Model/InstantActionModel.cs:338)
SeapowerUI.InstantActionView:ButtonPlay_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/InstantActionView.xaml.cs:60)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226)
NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1766)
NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1863)
(Filename: Assets/Scripts/SceneEdit/Model/InstantActionModel.cs Line: 3544)
LightingSettings: switching bake backend from 1 to 0.
Initializing MainGameView
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:49)
(wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure)
Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5770)
Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292)
NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17)
NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:547)
NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:735)
(Filename: Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs Line: 49)
Initialization Warning: Pool 'Effects' contains a PrefabPool with no prefab reference. Skipping.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:186)
(Filename: Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs Line: 186)
Initialization Warning: Pool 'Effects' contains a PrefabPool with no prefab reference. Skipping.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:186)
(Filename: Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs Line: 186)
Added pool 'Effects'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
PathologicalGames.SpawnPoolsDict:Add (PathologicalGames.SpawnPool) (at Assets/Plugins/PathologicalGames/PoolManager/PoolManager.cs:324)
PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:201)
(Filename: Assets/Plugins/PathologicalGames/PoolManager/PoolManager.cs Line: 324)
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Bearroll.UltimateDecals.UD_Manager:Awake () (at Assets/AssetStore/UltimateDecals/Scripts/Components/UD_Manager.cs:61)
[Assets/AssetStore/UltimateDecals/Scripts/Components/UD_Manager.cs line 61]
INFO: Entering Game Initializer...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182)
SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:19)
SeaPower.MissionGeneration:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/Utils/MissionGeneration.cs:45)
UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
(Filename: Assets/Scripts/Utils/Log.cs Line: 182)
LoadMission 177 ms
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:548)
SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:253)
SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78)
SeaPower.MissionGeneration:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/Utils/MissionGeneration.cs:45)
UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
(Filename: Assets/Scripts/SceneCreator.cs Line: 548)
INFO: ...initialization done
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182)
SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:112)
SeaPower.MissionGeneration:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/Utils/MissionGeneration.cs:45)
UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
(Filename: Assets/Scripts/Utils/Log.cs Line: 182)
Loaded scene 'Assets/Scenes/mission.unity'
Deserialize: 338.832 ms
Integration: 772.947 ms
Integration of assets: 8.499 ms
Thread Wait Time: 52.435 ms
Total Operation Time: 1172.712 ms
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
Host notified window close changed; DC
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)
(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)
INFO: Startup time: 0.43
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182)
SeaPower.GameMain:Update () (at Assets/Scripts/GameMainLoop/GameMain.cs:118)
(Filename: Assets/Scripts/Utils/Log.cs Line: 182)
INFO: INFO: Second Monitor = False on Display Index = 1
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182)
SeaPower.SecondDisplayMapHandler:EnableSecondMonitor (bool,int) (at Assets/Scripts/UI/Game/SecondDisplayMapHandler.cs:71)
SeaPower.SecondDisplayMapHandler:Update () (at Assets/Scripts/UI/Game/SecondDisplayMapHandler.cs:51)
(Filename: Assets/Scripts/Utils/Log.cs Line: 182)
Biome switched or not inititalized, trying to reload city...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.AutogenManager:OnUpdate () (at Assets/Scripts/Autogen/AutogenManager.cs:753)
SeaPower.GameUpdater:update () (at Assets/Scripts/GameMainLoop/GameUpdater.cs:52)
SeaPower.GameMain:Update () (at Assets/Scripts/GameMainLoop/GameMain.cs:124)
(Filename: Assets/Scripts/Autogen/AutogenManager.cs Line: 753)
INFO: Loading Time: 4.625734s
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
UnityEngine.Debug:LogFormat (string,object[])
SeaPower.LoadScreen/<ExecuteLoadScreen>d__29:MoveNext () (at Assets/Scripts/UI/Loading/LoadScreen.cs:103)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: Assets/Scripts/UI/Loading/LoadScreen.cs Line: 103)
TrimDiskCacheJob: Current cache size 1mb
[1001] O. H. Perry-class: createLaunchTask: vehicle = SH-2F, loadout = ASW, squadron = SH-2F, callsign = DEFAULT, launchCount = 2, missionType = None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.FlightDeck:createLaunchTask (SeaPower.VehicleTypeOnBoard,SeaPower.Loadout,SeaPower.Squadron,string,SeaPower.LaunchTaskParameters) (at Assets/Scripts/Systems/FlightDeck/FlightDeck.cs:1071)
SeapowerUI.ViewModels.FlightDeckViewModel:Launch () (at Assets/Scripts/UI/Game/ViewModels/FlightDeckViewModel.cs:481)
SeapowerUI.ViewModels.FlightDeckViewModel:<.ctor>b__108_1 (object) (at Assets/Scripts/UI/Game/ViewModels/FlightDeckViewModel.cs:259)
SeaPower.DelegateCommand:Execute (object) (at Assets/Scripts/Noesis/Utilities/DelegateCommand.cs:40)
Noesis.Extend:CommandExecute (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:2512)
Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226)
NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1766)
NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1863)
(Filename: Assets/Scripts/Systems/FlightDeck/FlightDeck.cs Line: 1071)
=================================================================
Native Crash Reporting
=================================================================
Got a UNKNOWN while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
=================================================================
Managed Stacktrace:
=================================================================
at <unknown> <0xffffffff>
at Noesis.View:Noesis_View_MouseButtonDown <0x00112>
at Noesis.View:MouseButtonDown <0x000f2>
at NoesisView:ProcessEvent <0x00ada>
at NoesisView:OnGUI <0x0030a>
at System.Object:runtime_invoke_void__this__ <0x00187>
=================================================================
Received signal SIGSEGV
Obtained 51 stack frames
0x00007ffd9beda28e (Noesis) KeyEventArgs_IsToggled_get
0x00007ffd9bf0004a (Noesis) ManipulationDeltaEventArgs_Velocities_get
0x00007ffd9befea0f (Noesis) ManipulationDeltaEventArgs_Velocities_get
0x00007ffd9befef5e (Noesis) ManipulationDeltaEventArgs_Velocities_get
0x00007ffd9becddc6 (Noesis) KeyEventArgs_IsToggled_get
0x00007ffd9becd8e5 (Noesis) String_GetStaticType
0x00007ffd9c079a79 (Noesis) TraversalRequest_FocusNavigationDirection_get
0x00007ffd9bed0ce9 (Noesis) KeyEventArgs_IsToggled_get
0x00007ffd9bece353 (Noesis) KeyEventArgs_IsToggled_get
0x00007ffd9beedbf7 (Noesis) MarkupExtensionProvider_TargetProperty
0x00007ffd9bee9f13 (Noesis) DataObjectEventArgs_CancelCommand
0x00007ffd9becd6cc (Noesis) String_GetStaticType
0x00007ffd9c0200f7 (Noesis) TouchEventArgs_GetTouchDeviceId
0x00007ffd9c01fed2 (Noesis) TouchEventArgs_GetTouchDeviceId
0x00007ffd9bedddc0 (Noesis) Size_GetStaticType
0x00007ffd9c03e0e5 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9c03df22 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9c03d828 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9c03e0e5 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9c03df22 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9c03a44e (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9bfafd83 (Noesis) Boxed_Matrix3D_GetStaticType
0x00007ffd9bfaea2f (Noesis) Boxed_Matrix3D_GetStaticType
0x00007ffd9c045919 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x000001953dc6ce73 (Mono JIT Code) (wrapper managed-to-native) Noesis.View:Noesis_View_MouseButtonDown (System.Runtime.InteropServices.HandleRef,int,int,int)
0x000001953dc6ccc3 (Mono JIT Code) Noesis.View:MouseButtonDown (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:214)
0x000001953da1b17b (Mono JIT Code) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1743)
0x000001953da1a37b (Mono JIT Code) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1863)
0x0000019331f517c8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffd95cb4c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffd95bed254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffd95bed3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff7003c0c44 (Unity) scripting_method_invoke
0x00007ff70039e9b4 (Unity) ScriptingInvocation::Invoke
0x00007ff700a22f2a (Unity) MonoBehaviourDoGUI
0x00007ff700a25190 (Unity) IMGUIModule::MonoBehaviourDoGUI
0x00007ff700387943 (Unity) MonoBehaviour::DoGUI
0x00007ff700a1ccd9 (Unity) GUIManager::DoGUIEvent
0x00007ff700a23d9d (Unity) GUIManager::SendQueuedEvents
0x00007ff700a1fd04 (Unity) `GUIManager::InitGUIManager'::`2'::PreUpdateIMGUISendQueuedEventsRegistrator::Forward
0x00007ff700034a3c (Unity) ExecutePlayerLoop
0x00007ff700034bb0 (Unity) ExecutePlayerLoop
0x00007ff70003b445 (Unity) PlayerLoop
0x00007ff7010089ef (Unity) PlayerLoopController::InternalUpdateScene
0x00007ff70101581d (Unity) PlayerLoopController::UpdateSceneIfNeededFromMainLoop
0x00007ff701013b01 (Unity) Application::TickTimer
0x00007ff70148e67a (Unity) MainMessageLoop
0x00007ff701493550 (Unity) WinMain
0x00007ff70287594e (Unity) __scrt_common_main_seh
0x00007ffe26ac7374 (KERNEL32) BaseThreadInitThunk
0x00007ffe2781cc91 (ntdll) RtlUserThreadStart
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Then there was another crash where I don't have the crash dump unfortunately, just the editor log. Both crashes happened with 3.2.3: |
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Hi, could you please open different tickets for the new crashes you found with 3.2.3 version, it would make easier to track the initial problem that way. Regarding the initial crash, I think I know the cause, I generated a patched library for you to try: |
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Thank you will do! |
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Added: https://www.noesisengine.com/bugs/view.php?id=3676 And thank you for the patch, will give it a try! |
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And https://www.noesisengine.com/bugs/view.php?id=3677 But for the last one I don't have a crash dump unfortunately. |
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Thank you, checked and it looks good! |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2024-07-26 17:03 | Xaron | New Issue | |
| 2024-07-26 17:30 | sfernandez | Assigned To | => sfernandez |
| 2024-07-26 17:30 | sfernandez | Status | new => feedback |
| 2024-07-26 17:30 | sfernandez | Note Added: 0009838 | |
| 2024-07-26 17:41 | Xaron | Note Added: 0009839 | |
| 2024-07-26 17:41 | Xaron | File Added: crash.dmp | |
| 2024-07-26 17:41 | Xaron | File Added: Editor.log | |
| 2024-07-26 17:41 | Xaron | Status | feedback => assigned |
| 2024-07-26 20:13 | Xaron | Note Added: 0009840 | |
| 2024-07-27 11:01 | Xaron | Note Added: 0009841 | |
| 2024-07-29 14:22 | jsantos | Target Version | => 3.2.5 |
| 2024-08-28 14:32 | jsantos | Priority | normal => high |
| 2024-09-02 20:45 | Xaron | Note Added: 0009932 | |
| 2024-09-02 20:45 | Xaron | File Added: Editor-2.log | |
| 2024-09-02 20:45 | Xaron | File Added: crash-2.dmp | |
| 2024-09-02 20:46 | Xaron | Note Added: 0009933 | |
| 2024-09-02 20:46 | Xaron | File Added: Editor-prev.log | |
| 2024-09-03 10:39 | sfernandez | Status | assigned => feedback |
| 2024-09-03 10:39 | sfernandez | Note Added: 0009936 | |
| 2024-09-03 13:00 | Xaron | Note Added: 0009937 | |
| 2024-09-03 13:00 | Xaron | Status | feedback => assigned |
| 2024-09-03 13:02 | Xaron | Note Added: 0009938 | |
| 2024-09-03 13:05 | Xaron | Note Added: 0009939 | |
| 2024-09-05 12:54 | sfernandez | Relationship added | related to 0003472 |
| 2024-09-06 12:55 | Xaron | Note Added: 0009952 | |
| 2024-09-16 18:43 | sfernandez | Status | assigned => resolved |
| 2024-09-16 18:43 | sfernandez | Resolution | open => fixed |
| 2024-09-16 18:43 | sfernandez | Fixed in Version | => 3.2.5 |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |