View Issue Details

IDProjectCategoryView StatusLast Update
0003554NoesisGUIUnitypublic2024-09-16 18:43
ReporterXaron Assigned Tosfernandez  
PriorityhighSeveritycrash 
Status resolvedResolutionfixed 
Product Version3.2.4 
Target Version3.2.5Fixed in Version3.2.5 
Summary0003554: Noesis crashes Unity editor
Description

We just updated from Noesis 3.2.3 to 3.2.4 and getting crashes like this one quite frequently using Unity 2022.3.22f1:

=================================================================
Native Crash Reporting

Got a UNKNOWN while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.

=================================================================
Managed Stacktrace:

  at <unknown> <0xffffffff>
  at Noesis.View:Noesis_View_Update <0x0010c>
  at Noesis.View:Update <0x00192>
  at NoesisView:UpdateInternal <0x0062a>
  at NoesisView:LateUpdate <0x000da>
  at System.Object:runtime_invoke_void__this__ <0x00187>

=================================================================
Received signal SIGSEGV
Obtained 41 stack frames
0x00007ffd2650e1d6 (Noesis) FreeString
0x00007ffd265064f3 (Noesis) FreeString
0x00007ffd26506256 (Noesis) FreeString
0x00007ffd264e1bd8 (Noesis) FreeString
0x00007ffd26552447 (Noesis) MouseButtonEventArgs_GetClickCountHelper
0x00007ffd26555d53 (Noesis) MouseButtonEventArgs_GetClickCountHelper
0x00007ffd26552025 (Noesis) MouseButtonEventArgs_GetClickCountHelper
0x00007ffd26553904 (Noesis) MouseButtonEventArgs_GetClickCountHelper
0x00007ffd262b9d97 (Noesis) Int32Rect_GetStaticType
0x00007ffd263854f2 (Noesis) DragEventArgs_SetEffectsHelper
0x00007ffd262c2d8e (Noesis) Int32Rect_GetStaticType
0x00007ffd263b2174 (Noesis) DragEventArgs_SetEffectsHelper
0x00007ffd263bcb54 (Noesis) VisualStateChangedEventArgs_Control_get
0x00007ffd263bc9fb (Noesis) VisualStateChangedEventArgs_Control_get
0x00007ffd263bb093 (Noesis) VisualStateChangedEventArgs_Control_get
0x0000017269451c7d (Mono JIT Code) (wrapper managed-to-native) Noesis.View:Noesis_View_Update (System.Runtime.InteropServices.HandleRef,double)
0x000001726944f263 (Mono JIT Code) Noesis.View:Update (double) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:379)
0x000001726926e6eb (Mono JIT Code) NoesisView:UpdateInternal () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1508)
0x000001726926e01b (Mono JIT Code) NoesisView:LateUpdate () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1409)
0x00000170b1bd4b58 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_voidthis (object,intptr,intptr,intptr)
0x00007ffd23d54c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffd23c8d254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffd23c8d3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff697bf0c44 (Unity) scripting_method_invoke
0x00007ff697bce9b4 (Unity) ScriptingInvocation::Invoke
0x00007ff697bb61a4 (Unity) MonoBehaviour::CallMethodIfAvailable
0x00007ff697bb62ca (Unity) MonoBehaviour::CallUpdateMethod
0x00007ff69764963b (Unity) BaseBehaviourManager::CommonUpdate<LateBehaviourManager>
0x00007ff697650a0a (Unity) LateBehaviourManager::Update
0x00007ff69788570d (Unity) InitPlayerLoopCallbacks'::2'::PreLateUpdateScriptRunBehaviourLateUpdateRegistrator::Forward
0x00007ff697864a3c (Unity) ExecutePlayerLoop
0x00007ff697864bb0 (Unity) ExecutePlayerLoop
0x00007ff69786b445 (Unity) PlayerLoop
0x00007ff6988389ef (Unity) PlayerLoopController::InternalUpdateScene
0x00007ff69884581d (Unity) PlayerLoopController::UpdateSceneIfNeededFromMainLoop
0x00007ff698843b01 (Unity) Application::TickTimer
0x00007ff698cbe67a (Unity) MainMessageLoop
0x00007ff698cc3550 (Unity) WinMain
0x00007ff69a0a594e (Unity) __scrt_common_main_seh
0x00007ffe0af47374 (KERNEL32) BaseThreadInitThunk
0x00007ffe0c61cc91 (ntdll) RtlUserThreadStart

PlatformAny

Relationships

related to 0003472 resolvedsfernandez Random TextBlock and Visual Layout Corruption 

Activities

sfernandez

sfernandez

2024-07-26 17:30

manager   ~0009838

Could you please attach the crash dump generated by Unity?

Xaron

Xaron

2024-07-26 17:41

reporter   ~0009839

I'm sorry, of course, here it is:

crash.dmp (3,239,114 bytes)
Editor.log (320,025 bytes)
Xaron

Xaron

2024-07-26 20:13

reporter   ~0009840

Additional input. We have our own matrix implementation and changed it like that in Matrix.cs, line 214:

public bool HasInverse {
get { return Math.Abs(Determinant) >= float.Epsilon; }
}

public void Invert() {
float determinant = Determinant;
if (Math.Abs(determinant) < float.Epsilon) {
throw new InvalidOperationException("Matrix is not Invertible");
}

We replaced the 0.0001f value with epsilon as we use matrices which use quite some extreme values. But we also took the function over from 3.2.2 which was wrong then and got fixed with https://www.noesisengine.com/bugs/view.php?id=3063

So actually we had line 214++ in like that:

public bool HasInverse {
get { return Math.Abs(Determinant) < float.Epsilon; }
}

Which is WRONG of course as it must be >=

I've fixed that locally but I don't see that HasInverse is used anywhere anyway so not sure it could be a cause of crashes?

Xaron

Xaron

2024-07-27 11:01

reporter   ~0009841

Ok no it still crashes.

Xaron

Xaron

2024-09-02 20:45

reporter   ~0009932

We have more crashes.

One of them is happening when "Attempting to expand ComboBox when bound ItemSource is Null but PropertyChanged has not been called causes fatal crash in Unity". I'm attaching the log as well as the crash dump.

Editor-2.log (99,961 bytes)   
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-aIdSmIBOK06Yk4TFM6x1L" at "2024-09-02T14:00:27.0486544Z"
[Licensing::Client] Handshaking with LicensingClient:
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  Session Id:              9fa18730809f48eeab78b6431a0a640c
  Correlation Id:          a1145c0b279afb5b7c07715d51cc48ae
  External correlation Id: 2119655396160142449
  Machine Id:              61dAY82jY0tCtH6fyPsjpN6d5jU=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-aIdSmIBOK06Yk4TFM6x1L" (connect: 0.00s, validation: 0.01s, handshake: 0.66s)
[Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-aIdSmIBOK06Yk4TFM6x1L-notifications" at "2024-09-02T14:00:27.7156188Z"
[Licensing::Client] Successfully updated the access token
[Licensing::Module] Successfully updated the access token 1jrRkspTsi...
[Licensing::Client] Successfully updated license
Built from '2022.3/staging' branch; Version is '2022.3.22f1 (887be4894c44) revision 8944612'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 65459 MB
[Licensing::Client] Successfully resolved entitlements
[Licensing::Module] Serial number assigned to: "F4-59XM-DDGC-344S-9YDG-XXXX"
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2022.3.22f1\Editor\Unity.exe
-projectpath
C:\Users\don_v\Documents\seapower
-useHub
-hubIPC
-cloudEnvironment
production
-licensingIpc
LicenseClient-aIdSmIBOK06Yk4TFM6x1L
-hubSessionId
6514ee53-ef0e-4eb8-93ba-5c81991cb90b
-accessToken
1jrRkspTsifRphCB4nBez35zXUGpnc9X1G5JuveN6Es008f
Successfully changed project path to: C:\Users\don_v\Documents\seapower
C:/Users/don_v/Documents/seapower
[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-couExiting without the bug reporter. Application will terminate with return code 0-bucket-allocator-block-count=8"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=33554432"
    "memorysetup-profiler-bucket-allocator-block-count=8"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=16777216"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-allocator-temp-initial-block-size-main=262144"
    "memorysetup-allocator-temp-initial-block-size-worker=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=33554432"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gfx=262144"
Player connection [16808] Host "[IP] 192.168.1.139 [Port] 55504 [Flags] 2 [Guid] 3686350036 [EditorId] 3686350036 [Version] 1048832 [Id] WindowsEditor(7,KATAKOR-II) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...

Player connection [16808] Host "[IP] 192.168.1.139 [Port] 55504 [Flags] 2 [Guid] 3686350036 [EditorId] 3686350036 [Version] 1048832 [Id] WindowsEditor(7,KATAKOR-II) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...

[Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers.
[Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-17144" after 0.3 seconds.
[Licensing::Client] Successfully resolved entitlements
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager] Registered 67 packages:
  Packages from [https://packages.unity.com]:
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    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
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    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
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    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
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    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
  Built-in packages:
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
    [email protected] (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\[email protected])
  Embedded packages:
    com.noesis.noesisgui@file:C:\Users\don_v\Documents\seapower\Packages\NoesisGUI (location: C:\Users\don_v\Documents\seapower\Packages\NoesisGUI)
    com.arongranberg.astar@file:C:\Users\don_v\Documents\seapower\Packages\com.arongranberg.astar (location: C:\Users\don_v\Documents\seapower\Packages\com.arongranberg.astar)
    com.singularitygroup.hotreload@file:C:\Users\don_v\Documents\seapower\Packages\com.singularitygroup.hotreload (location: C:\Users\don_v\Documents\seapower\Packages\com.singularitygroup.hotreload)
[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
[Package Manager] Done registering packages in 0.07 seconds
Refreshing native plugins compatible for Editor in 38.57 ms, found 5 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.22f1 (887be4894c44)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.22f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/don_v/Documents/seapower/Assets
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon RX 7600 (ID=0x7480)
    Vendor:   ATI
    VRAM:     8130 MB
    Driver:   31.0.24033.1003
Shader 'Martin/Water_Roll_Off': fallback shader 'Particle/AlphaBlended' not found
Shader 'Marmoset/Terrain/Terrain Specular IBL': fallback shader 'Nature/Terrain/Bumped Specular' not found
[Licensing::Client] Successfully resolved entitlements
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.22f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.22f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.22f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56144
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
ImportWorker Server TCP listen port: 0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.22f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.006326 seconds.
- Loaded All Assemblies, in  0.250 seconds
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
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[Licensing::Client] Successfully resolved entitlements
Application.AssetDatabase Initial Refresh Start
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info: Microsoft.Hosting.Lifetime[0]
      Application started. Press Ctrl+C to shut down.
info: Microsoft.Hosting.Lifetime[0]
      Hosting environment: Production
info: Microsoft.Hosting.Lifetime[0]
      Content root path: C:\Users\don_v\Documents\seapower\
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
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      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 33.1037ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.22f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors'
info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
      Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\[email protected]\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll
info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
      Resolved Mono.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\[email protected]\Mono.Cecil.dll
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 342.9277ms
ExitCode: 0 Duration: 0s534ms
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Refreshing native plugins compatible for Editor in 15.78 ms, found 5 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 15.77 ms, found 5 plugins.
Native extension for WindowsStandalone target not found
TypeManager.Initialize took: 536ms
Mono: successfully reloaded assembly
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Shader 'Martin/Water_Roll_Off': fallback shader 'Particle/AlphaBlended' not found
Shader 'Marmoset/Terrain/Terrain Specular IBL': fallback shader 'Nature/Terrain/Bumped Specular' not found
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Scanning for USB devices : 12.730ms
Initializing Unity extensions:
[Licensing::Client] Successfully resolved entitlements
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-Sea Power
Unloading 32 Unused Serialized files (Serialized files now loaded: 0)
ProgressiveSceneManager::Cancel()
Loaded scene 'Assets/Scenes/background.unity'
	Deserialize:            2.831 ms
	Integration:            227.025 ms
	Integration of assets:  0.010 ms
	Thread Wait Time:       0.006 ms
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Unloading 245 unused Assets / (3.9 MB). Loaded Objects now: 10816.
Memory consumption went from 453.0 MB to 449.1 MB.
Total: 7.394600 ms (FindLiveObjects: 0.650000 ms CreateObjectMapping: 0.241400 ms MarkObjects: 5.782900 ms  DeleteObjects: 0.719800 ms)

[LAYOUT] About to load UserSettings\Layouts\default-2022.dwlt, keepMainWindow=False
<RI> Initialized touch support.

<RI> Initialized touch support.

<RI> Initialized touch support.

<RI> Initialized touch support.

<RI> Initialized touch support.

<RI> Initialized touch support.

[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].RaiseModeChanged(default, default)
IsTimeToCheckForNewEditor: Update time 1725283118 current 1725285645
<RI> Initializing input.

New input system (experimental) initialized
Using Windows.Gaming.Input
<RI> Input initialized.

[Project] Loading completed in 18.923 seconds
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D3D11 device created for Microsoft Media Foundation video decoding.
Asset Pipeline Refresh (id=7f1e9286de44c19478b437bc80227ee9): Total: 0.065 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
EditorUpdateCheck: Failed The requested URL returned error: 503
<RI> Initialized touch support.

Created GICache directory at C:/Users/don_v/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.016s, timestamps: [19.419 - 19.436]
gi::BakeBackendSwitch: switching bake backend from 3 to 1.
[00:00:02] Builtin Sky manager started.
[00:00:02] Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[Licensing::Client] Successfully updated the access token
[Licensing::Module] Successfully updated access token: "1jrRkspT"... (expires: 2025-09-02 14:00:47 GMT)
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
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Refreshing native plugins compatible for Editor in 15.83 ms, found 5 plugins.
Native extension for WindowsStandalone target not found
TypeManager.Initialize took: 442ms
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-Sea Power
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3473ms
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Asset Pipeline Refresh (id=8b26f304357cb634ba6f55b43a9ec553): Total: 3.933 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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Sea Power 0.1.1.0 (C) Triassic Games 2024
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.BackgroundSceneController:Awake () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:19)

(Filename: Assets/Scripts/UI/Background/BackgroundSceneController.cs Line: 19)

INFO: Entering Game...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182)
SeaPower.BackgroundSceneController:Awake () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:22)

(Filename: Assets/Scripts/Utils/Log.cs Line: 182)

[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogError (object,UnityEngine.Object)
SteamManager:Awake () (at Assets/Scripts/Steamworks.NET/SteamManager.cs:124)

(Filename: Assets/Scripts/Steamworks.NET/SteamManager.cs Line: 124)

Loaded scene 'Temp/__Backupscenes/0.backup'
	Deserialize:            0.702 ms
	Integration:            884.242 ms
	Integration of assets:  0.001 ms
	Thread Wait Time:       0.006 ms
	Total Operation Time:   884.951 ms
LightingSettings: switching bake backend from 1 to 0.
Refreshing native plugins compatible for Editor in 15.82 ms, found 5 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Loaded unit metadata in 2664ms!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.UnitMetadataProvider:Start () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:900)
SeaPower.UnitMetadataProvider:EnsureStart () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:826)
SeaPower.BackgroundSceneController:Start () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:42)

(Filename: Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs Line: 900)

INFO: Console attached to logging process.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.ConsoleView:.ctor () (at Assets/Scripts/UI/ConsoleView.xaml.cs:82)
(wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure)
Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5770)
Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292)
NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17)
NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:547)
NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:735)

(Filename: Assets/Scripts/UI/ConsoleView.xaml.cs Line: 82)

Loaded scene 'Assets/Scenes/console.unity'
	Deserialize:            2.559 ms
	Integration:            22.810 ms
	Integration of assets:  0.002 ms
	Thread Wait Time:       3398.472 ms
	Total Operation Time:   3423.844 ms
INFO: Loading Time: 4.050293s
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
UnityEngine.Debug:LogFormat (string,object[])
SeaPower.LoadScreen/<ExecuteLoadScreen>d__29:MoveNext () (at Assets/Scripts/UI/Loading/LoadScreen.cs:103)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)

(Filename: Assets/Scripts/UI/Loading/LoadScreen.cs Line: 103)

MainGameViewModel: uiScale=1, screenWidth=1648, screenHeight=927, resultScaleX=0.8583333, resultScaleY=0.8583333
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.ViewModels.MenuSystemViewModel:OnValidate () (at Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs:171)

(Filename: Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs Line: 171)

Loaded scene 'Assets/Scenes/main-menu.unity'
	Deserialize:            7.693 ms
	Integration:            11.354 ms
	Integration of assets:  0.081 ms
	Thread Wait Time:       79.550 ms
	Total Operation Time:   98.678 ms
[NOESIS/I] 'Assets/Scripts/UI/Main Menu/Images/Sea_Power_Logo.png' loaded
[NOESIS/I] 'Assets/Scripts/UI/Main Menu/Images/triassic_logo.png' loaded
Setting up InstantAction took 0 s
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.InstantActionModel:SetupInstantAction () (at Assets/Scripts/SceneEdit/Model/InstantActionModel.cs:3544)
SeaPower.InstantActionModel:GoInstantAction () (at Assets/Scripts/SceneEdit/Model/InstantActionModel.cs:338)
SeapowerUI.InstantActionView:ButtonPlay_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/InstantActionView.xaml.cs:60)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226)
NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1766)
NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1863)

(Filename: Assets/Scripts/SceneEdit/Model/InstantActionModel.cs Line: 3544)

LightingSettings: switching bake backend from 1 to 0.
Initializing MainGameView
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:49)
(wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure)
Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5770)
Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292)
NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17)
NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:547)
NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:735)

(Filename: Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs Line: 49)

Initialization Warning: Pool 'Effects' contains a PrefabPool with no prefab reference. Skipping.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:186)

(Filename: Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs Line: 186)

Initialization Warning: Pool 'Effects' contains a PrefabPool with no prefab reference. Skipping.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:186)

(Filename: Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs Line: 186)

Added pool 'Effects'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
PathologicalGames.SpawnPoolsDict:Add (PathologicalGames.SpawnPool) (at Assets/Plugins/PathologicalGames/PoolManager/PoolManager.cs:324)
PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:201)

(Filename: Assets/Plugins/PathologicalGames/PoolManager/PoolManager.cs Line: 324)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Bearroll.UltimateDecals.UD_Manager:Awake () (at Assets/AssetStore/UltimateDecals/Scripts/Components/UD_Manager.cs:61)

[Assets/AssetStore/UltimateDecals/Scripts/Components/UD_Manager.cs line 61]

INFO: Entering Game Initializer...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182)
SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:19)
SeaPower.MissionGeneration:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/Utils/MissionGeneration.cs:45)
UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)

(Filename: Assets/Scripts/Utils/Log.cs Line: 182)

LoadMission 177 ms
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:548)
SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:253)
SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78)
SeaPower.MissionGeneration:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/Utils/MissionGeneration.cs:45)
UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)

(Filename: Assets/Scripts/SceneCreator.cs Line: 548)

INFO: ...initialization done
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182)
SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:112)
SeaPower.MissionGeneration:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/Utils/MissionGeneration.cs:45)
UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)

(Filename: Assets/Scripts/Utils/Log.cs Line: 182)

Loaded scene 'Assets/Scenes/mission.unity'
	Deserialize:            338.832 ms
	Integration:            772.947 ms
	Integration of assets:  8.499 ms
	Thread Wait Time:       52.435 ms
	Total Operation Time:   1172.712 ms
Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

Host notified window close changed; DC 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602)
SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26)
SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173)
SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231)
SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212)
SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50)
SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280)
Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50)
Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572)
Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267)
Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883)
SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167)
SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111)
SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80)
Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133)
Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534)
SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271)

(Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602)

INFO: Startup time: 0.43
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182)
SeaPower.GameMain:Update () (at Assets/Scripts/GameMainLoop/GameMain.cs:118)

(Filename: Assets/Scripts/Utils/Log.cs Line: 182)

INFO: INFO: Second Monitor = False on Display Index = 1
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182)
SeaPower.SecondDisplayMapHandler:EnableSecondMonitor (bool,int) (at Assets/Scripts/UI/Game/SecondDisplayMapHandler.cs:71)
SeaPower.SecondDisplayMapHandler:Update () (at Assets/Scripts/UI/Game/SecondDisplayMapHandler.cs:51)

(Filename: Assets/Scripts/Utils/Log.cs Line: 182)

Biome switched or not inititalized, trying to reload city...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.AutogenManager:OnUpdate () (at Assets/Scripts/Autogen/AutogenManager.cs:753)
SeaPower.GameUpdater:update () (at Assets/Scripts/GameMainLoop/GameUpdater.cs:52)
SeaPower.GameMain:Update () (at Assets/Scripts/GameMainLoop/GameMain.cs:124)

(Filename: Assets/Scripts/Autogen/AutogenManager.cs Line: 753)

INFO: Loading Time: 4.625734s
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
UnityEngine.Debug:LogFormat (string,object[])
SeaPower.LoadScreen/<ExecuteLoadScreen>d__29:MoveNext () (at Assets/Scripts/UI/Loading/LoadScreen.cs:103)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)

(Filename: Assets/Scripts/UI/Loading/LoadScreen.cs Line: 103)

TrimDiskCacheJob: Current cache size 1mb
[1001] O. H. Perry-class: createLaunchTask: vehicle = SH-2F, loadout = ASW, squadron = SH-2F, callsign = DEFAULT, launchCount = 2, missionType = None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SeaPower.FlightDeck:createLaunchTask (SeaPower.VehicleTypeOnBoard,SeaPower.Loadout,SeaPower.Squadron,string,SeaPower.LaunchTaskParameters) (at Assets/Scripts/Systems/FlightDeck/FlightDeck.cs:1071)
SeapowerUI.ViewModels.FlightDeckViewModel:Launch () (at Assets/Scripts/UI/Game/ViewModels/FlightDeckViewModel.cs:481)
SeapowerUI.ViewModels.FlightDeckViewModel:<.ctor>b__108_1 (object) (at Assets/Scripts/UI/Game/ViewModels/FlightDeckViewModel.cs:259)
SeaPower.DelegateCommand:Execute (object) (at Assets/Scripts/Noesis/Utilities/DelegateCommand.cs:40)
Noesis.Extend:CommandExecute (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:2512)
Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226)
NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1766)
NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1863)

(Filename: Assets/Scripts/Systems/FlightDeck/FlightDeck.cs Line: 1071)


=================================================================
	Native Crash Reporting
=================================================================
Got a UNKNOWN while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries 
used by your application.
=================================================================

=================================================================
	Managed Stacktrace:
=================================================================
	  at <unknown> <0xffffffff>
	  at Noesis.View:Noesis_View_MouseButtonDown <0x00112>
	  at Noesis.View:MouseButtonDown <0x000f2>
	  at NoesisView:ProcessEvent <0x00ada>
	  at NoesisView:OnGUI <0x0030a>
	  at System.Object:runtime_invoke_void__this__ <0x00187>
=================================================================
Received signal SIGSEGV
Obtained 51 stack frames
0x00007ffd9beda28e (Noesis) KeyEventArgs_IsToggled_get
0x00007ffd9bf0004a (Noesis) ManipulationDeltaEventArgs_Velocities_get
0x00007ffd9befea0f (Noesis) ManipulationDeltaEventArgs_Velocities_get
0x00007ffd9befef5e (Noesis) ManipulationDeltaEventArgs_Velocities_get
0x00007ffd9becddc6 (Noesis) KeyEventArgs_IsToggled_get
0x00007ffd9becd8e5 (Noesis) String_GetStaticType
0x00007ffd9c079a79 (Noesis) TraversalRequest_FocusNavigationDirection_get
0x00007ffd9bed0ce9 (Noesis) KeyEventArgs_IsToggled_get
0x00007ffd9bece353 (Noesis) KeyEventArgs_IsToggled_get
0x00007ffd9beedbf7 (Noesis) MarkupExtensionProvider_TargetProperty
0x00007ffd9bee9f13 (Noesis) DataObjectEventArgs_CancelCommand
0x00007ffd9becd6cc (Noesis) String_GetStaticType
0x00007ffd9c0200f7 (Noesis) TouchEventArgs_GetTouchDeviceId
0x00007ffd9c01fed2 (Noesis) TouchEventArgs_GetTouchDeviceId
0x00007ffd9bedddc0 (Noesis) Size_GetStaticType
0x00007ffd9c03e0e5 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9c03df22 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9c03d828 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9c03e0e5 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9c03df22 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9c03a44e (Noesis) Noesis_RenderDevice_SetRenderTarget
0x00007ffd9bfafd83 (Noesis) Boxed_Matrix3D_GetStaticType
0x00007ffd9bfaea2f (Noesis) Boxed_Matrix3D_GetStaticType
0x00007ffd9c045919 (Noesis) Noesis_RenderDevice_SetRenderTarget
0x000001953dc6ce73 (Mono JIT Code) (wrapper managed-to-native) Noesis.View:Noesis_View_MouseButtonDown (System.Runtime.InteropServices.HandleRef,int,int,int)
0x000001953dc6ccc3 (Mono JIT Code) Noesis.View:MouseButtonDown (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:214)
0x000001953da1b17b (Mono JIT Code) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1743)
0x000001953da1a37b (Mono JIT Code) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1863)
0x0000019331f517c8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffd95cb4c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffd95bed254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffd95bed3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff7003c0c44 (Unity) scripting_method_invoke
0x00007ff70039e9b4 (Unity) ScriptingInvocation::Invoke
0x00007ff700a22f2a (Unity) MonoBehaviourDoGUI
0x00007ff700a25190 (Unity) IMGUIModule::MonoBehaviourDoGUI
0x00007ff700387943 (Unity) MonoBehaviour::DoGUI
0x00007ff700a1ccd9 (Unity) GUIManager::DoGUIEvent
0x00007ff700a23d9d (Unity) GUIManager::SendQueuedEvents
0x00007ff700a1fd04 (Unity) `GUIManager::InitGUIManager'::`2'::PreUpdateIMGUISendQueuedEventsRegistrator::Forward
0x00007ff700034a3c (Unity) ExecutePlayerLoop
0x00007ff700034bb0 (Unity) ExecutePlayerLoop
0x00007ff70003b445 (Unity) PlayerLoop
0x00007ff7010089ef (Unity) PlayerLoopController::InternalUpdateScene
0x00007ff70101581d (Unity) PlayerLoopController::UpdateSceneIfNeededFromMainLoop
0x00007ff701013b01 (Unity) Application::TickTimer
0x00007ff70148e67a (Unity) MainMessageLoop
0x00007ff701493550 (Unity) WinMain
0x00007ff70287594e (Unity) __scrt_common_main_seh
0x00007ffe26ac7374 (KERNEL32) BaseThreadInitThunk
0x00007ffe2781cc91 (ntdll) RtlUserThreadStart

Editor-2.log (99,961 bytes)   
crash-2.dmp (3,211,140 bytes)
Xaron

Xaron

2024-09-02 20:46

reporter   ~0009933

Then there was another crash where I don't have the crash dump unfortunately, just the editor log. Both crashes happened with 3.2.3:

Editor-prev.log (1,061,830 bytes)
sfernandez

sfernandez

2024-09-03 10:39

manager   ~0009936

Hi, could you please open different tickets for the new crashes you found with 3.2.3 version, it would make easier to track the initial problem that way.

Regarding the initial crash, I think I know the cause, I generated a patched library for you to try:
https://drive.google.com/file/d/1T8WfyzXmNsBrTsv0ENybG6TvnxSVOiCO/view?usp=sharing

Xaron

Xaron

2024-09-03 13:00

reporter   ~0009937

Thank you will do!

Xaron

Xaron

2024-09-03 13:02

reporter   ~0009938

Added: https://www.noesisengine.com/bugs/view.php?id=3676

And thank you for the patch, will give it a try!

Xaron

Xaron

2024-09-03 13:05

reporter   ~0009939

And https://www.noesisengine.com/bugs/view.php?id=3677

But for the last one I don't have a crash dump unfortunately.

Xaron

Xaron

2024-09-06 12:55

reporter   ~0009952

Thank you, checked and it looks good!

Issue History

Date Modified Username Field Change
2024-07-26 17:03 Xaron New Issue
2024-07-26 17:30 sfernandez Assigned To => sfernandez
2024-07-26 17:30 sfernandez Status new => feedback
2024-07-26 17:30 sfernandez Note Added: 0009838
2024-07-26 17:41 Xaron Note Added: 0009839
2024-07-26 17:41 Xaron File Added: crash.dmp
2024-07-26 17:41 Xaron File Added: Editor.log
2024-07-26 17:41 Xaron Status feedback => assigned
2024-07-26 20:13 Xaron Note Added: 0009840
2024-07-27 11:01 Xaron Note Added: 0009841
2024-07-29 14:22 jsantos Target Version => 3.2.5
2024-08-28 14:32 jsantos Priority normal => high
2024-09-02 20:45 Xaron Note Added: 0009932
2024-09-02 20:45 Xaron File Added: Editor-2.log
2024-09-02 20:45 Xaron File Added: crash-2.dmp
2024-09-02 20:46 Xaron Note Added: 0009933
2024-09-02 20:46 Xaron File Added: Editor-prev.log
2024-09-03 10:39 sfernandez Status assigned => feedback
2024-09-03 10:39 sfernandez Note Added: 0009936
2024-09-03 13:00 Xaron Note Added: 0009937
2024-09-03 13:00 Xaron Status feedback => assigned
2024-09-03 13:02 Xaron Note Added: 0009938
2024-09-03 13:05 Xaron Note Added: 0009939
2024-09-05 12:54 sfernandez Relationship added related to 0003472
2024-09-06 12:55 Xaron Note Added: 0009952
2024-09-16 18:43 sfernandez Status assigned => resolved
2024-09-16 18:43 sfernandez Resolution open => fixed
2024-09-16 18:43 sfernandez Fixed in Version => 3.2.5
2025-10-10 13:29 jsantos Category Unity3D => Unity