NoesisGUI

Visual Class

namespace Noesis | MSDN

Provides rendering support, which includes hit testing, coordinate transformation, and bounding box calculations.

Inheritance Hierarchy

INDEX Class Hierarchy Index

Properties

Name Description
 View Gets the view where this visual is connected to

 Dependency Property    Reflection Property


From DispatcherObject

Name Description
 ThreadId Gets the thread this DispatcherObject is associated with. Returns NoThreadId when this object is not attached to any thread.

 Dependency Property    Reflection Property

Attached Properties

Visual has no attached properties

Methods

Name Description
 FindCommonVisualAncestor(visual) Finds the common ancestor of two visuals objects If visual is the same object as this, the common ancestor will be the parent
 GetRenderTreeId() Gets RenderTree's identifier
 IsAncestorOf(visual) Determines whether the visual object is an ancestor of the descendant visual object This object is not considered to be an ancestor of visual if they are the same
 IsConnectedToView() Indicates if this visual has been connected to a View
 IsDescendantOf(visual) Determines whether the visual object is a descendant of the ancestor visual object This object is not considered to be a descendant of visual if they are the same
 IsInRenderTree() Indicates if a render node has been created in the RenderTree for this visual
 IsInvalidated() Indicates if this visual is invalidated and should send updates to the render tree
 PointFromScreen(point) Converts a Point in screen coordinates into a Point that represents the current coordinate system of the Visual
 PointToScreen(point) Converts a Point that represents the current coordinate system of the Visual into a Point in screen coordinates
 SubtreeDrawingCommandsChanged() Occurs when subtree render commands have changed
 TransformToAncestor(ancestor) Returns a transform that can be used to transform coordinates from the Visual to the specified ancestor of the visual object
 TransformToDescendant(descendant) Returns a transform that can be used to transform coordinates from the Visual to the specified visual object descendant
 TransformToVisual(visual) Returns a transform that can be used to transform coordinates from the Visual to the specified visual object
 UpdateRender(updater) Pushes all the layout updates into the UI render thread queue to update render nodes

From DependencyObject

Name Description
 ClearAnimation(dp) Clears the animation value of a property
 ClearLocalValue(dp) Clears the local value of a property The property to be cleared is specified by a DependencyProperty identifier
 CoerceValue(dp) Coerces and validates the effective property value
 DependencyPropertyChanged() Returns the PropertyChanged event
 Destroyed() Destroyed delegate is raised when object is going to be destroyed
 GetBaseValue(dp) Returns the base value without animation nor coerce (this never returns Expression like GetLocalValue)
 GetExpression(dp) Gets the expression, if any, used to evaluate the specified property value
 GetLocalValue(dp) Returns the local value of a dependency property, if it exists
 GetValue(dp) Returns the current effective value of a dependency property on this instance of a DependencyObject
 GetValueObject(dp) Returns the current effective value of a dependency property on this instance of a DependencyObject as a boxed value
 GetValueProvider(dp) Gets the provider that returns the effective value for the specified dependency property
 HasAnimatedProperties() Returns true if there is any animated property
 InvalidateProperty(dp, priority) Re-evaluates the effective value for the specified dependency property if necessary If null is passed, a full re-evaluation could be needed
 IsCached(dp, provider) Returns if the value is stored in the cache. If true, the priority is returned in the provider field
 IsSealed() Gets a value that indicates whether this instance is currently sealed (read-only)
 SetAnimation(dp, value) Sets the animated value of a property
 SetCurrentValue(dp, value) Sets the current value of a dependency property. The current value is set on the coerce field, without modifying source or animated value
 SetCurrentValueObject(dp, value) Sets the current value of a dependency property using a boxed value
 SetExpression(dp, expression) Sets the expression to be evaluated dynamically to obtain the value of the property
 SetValue(dp, value) Sets the local value of a dependency property
 SetValueObject(dp, value) Sets the local value (boxed) of a dependency property

From DispatcherObject

Name Description
 CheckAccess() Determines whether the calling thread has access to this DispatcherObject
 VerifyAccess() Enforces that the calling thread has access to this DispatcherObject
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