Released 2024-12-30
  • 0001934: [C# SDK] A specific path does not result in anti-aliasing being applied (jsantos)
  • 0003978: [C# SDK] ExecutionEngineException during application shutdown after upgrading to .NET 9 (sfernandez)
  • 0003857: [Unity] UpdateLayout invokes RaiseCompleted, Causing Infinite Loop (sfernandez)
  • 0004200: [Unity] Native crash (sfernandez)
  • 0004211: [Unreal] Unreal 5.6 support (hcpizzi)
  • 0003765: [C++ SDK] Hot reloading of global resources does not work (jsantos)
  • 0004199: [Unreal] Problem with animated text on Rive asset in UE5.4 (jsantos)
  • 0003901: [Unity] Noesis causes a crash when capturing DependencyPropertyChangedEventArgs in a closure (sfernandez)
  • 0003907: [C++ SDK] Crash inside BringIndexIntoView if called while items are changing (sfernandez)
  • 0003902: [Unity] Accessing AdornerLayer in derived AdornerDecorator causes crash (sfernandez)
  • 0003053: [Unity] Per Frame Heap Memory Allocation (sfernandez)
  • 0003970: [C# SDK] Accessing child element in decorator allocates memory every frame (sfernandez)
  • 0003868: [Unity] Crash in native Unity game (sfernandez)
  • 0002848: [Unity] ComboBox popup placement & animation (sfernandez)
  • 0003587: [C++ SDK] Focus is not moved appropriately using Tab key (sfernandez)
  • 0003980: [Unreal] NoesisGUI doesn't compile in a UE5.5 project from template (hcpizzi)
  • 0003908: [Unreal] Calling IView::Activate() on a view with a focused element resets the focus (hcpizzi)
  • 0003851: [Unity] Samples showing just a black screen in play mode (jsantos)
  • 0003991: [C# SDK] Implementation request for SetResourceReference function (sfernandez)
  • 0004073: [C# SDK] PathFigure does not update when its Segments collection is changed. (sfernandez)
  • 0004097: [C++ SDK] Crash when removing UI before binding with delay is applied (sfernandez)
  • 0004057: [C# SDK] Feature Request: Strikethrough support (jsantos)
  • 0003930: [C++ SDK] Cannot compile NoesisApp on Android with latest ndk (jsantos)
  • 0003990: [Unity] Underline decorator does not work well with justified text (jsantos)
  • 0003911: [C++ SDK] Random circles appear in Path with curves and StrokeDashArray (jsantos)
  • 0003867: [Unity] Unity 6 WebGL Build Failing (jsantos)
  • 0004157: [Unity] Constant crashes in Unity on recompile scripts and entering play mode (sfernandez)
  • 0003966: [Unity] GamepadContext1...4 can't be mapped in the Unity view (jsantos)
  • 0003909: [Unity] Unity 6 - Issues with HDR in HDPR (jsantos)
  • 0004126: [C++ SDK] multiline TextBox text editing handles insertion wrong in \r\n line endings. (jsantos)
  • 0004112: [Unreal] Error when running World Space UI on mobile VR (Vulkan) (hcpizzi)
  • 0001777: [Unity] GeometryGroup doesn't work as expected (jsantos)
  • 0003969: [C++ SDK] TextBlock with inlines has unexpected hit test and IsEnabled behavior (sfernandez)
  • 0002825: [Studio] Weird beaviour in ComboBoxes (sfernandez)
34 issues View Issues