Clock Class
namespace Noesis | MSDN
Maintains run-time timing state for a Timeline.
A Timeline, by itself, doesn't actually do anything other than describe a segment of time. It's the timeline's Clock object that does the real work: it maintains timing-related run-time state for the timeline.
Properties
| Name | Description |
|---|---|
| CurrentIteration | Get the current iteration of this clock within its current active period, or -1 if this clock is stopped |
| CurrentProgress | Gets the current progress of Clock within its current iteration. This is a value between 0.0 and 1.0 |
| CurrentTime | Gets this clock's current time within its current iteration |
| Parent | Gets or sets the clock that is the parent of this clock |
| Timeline | Gets the Timeline from which this Clock was created |
Dependency Property Reflection Property
Attached Properties
Clock has no attached properties
Methods
| Name | Description |
|---|---|
| GetCurrentState() | Gets a value indicating whether the clock is currently Active, Filling or Stopped |
| HasControllableRoot() | Gets a value that indicates whether this Clock is part of a controllable clock tree |
Events
| Name | Description |
|---|---|
| Completed | Occurs when this clock has completely finished playing |
Routed Event Non-routed Event Delegate Event
Table of Contents