NoesisGUI

TreeViewItem Class

namespace Noesis | MSDN

Implements a selectable item in a TreeView control.

Properties

Name Description
 IsExpanded Gets or sets whether the nested items in a TreeViewItem are expanded or collapsed
 IsSelected Gets or sets whether a TreeViewItem control is selected
 IsSelectionActive Gets a value that indicates whether the containing TreeView has keyboard focus

 Dependency Property    Reflection Property


From HeaderedItemsControl

Name Description
 HasHeader Gets a value that indicates whether this HeaderedItemsControl has a header
 Header Gets or sets the item that labels the control
 HeaderStringFormat Gets or sets a composite string that specifies how to format the Header property if it is displayed as a string.
 HeaderTemplate Gets or sets the DataTemplate used to display the contents of the control's header
 HeaderTemplateSelector Gets or sets a DataTemplateSelector that provides custom logic for choosing the template used to display the header

 Dependency Property    Reflection Property

From ItemsControl

Name Description
 AlternationCount
Gets or sets a value that controls the range of values assigned to the AlternationIndex property attached to each generated container.
  • The default value 0 means "do not set AlternationIndex"
  • A positive value means "assign AlternationIndex in the range [0, AlternationCount) so that adjacent containers receive different values"
 DisplayMemberPath Gets or sets a path to a value on the source object to serve as the visual representation of the object
 HasItems Gets a value that indicates whether the ItemsControl contains items
 ItemContainerStyle Gets or sets the Style that is applied to the container element generated for each item.
 ItemTemplate Gets or sets the DataTemplate used to display each item.
 ItemTemplateSelector Gets or sets a DataTemplateSelector that provides custom logic for choosing the template used to display the header
 Items Gets the collection used to generate the content of the ItemsControl. When the ItemsSource property is set, the Items collection is made read-only and fixed-size
 ItemsPanel Gets or sets the ItemsPanelTemplate that defines the Panel that controls the layout of items
 ItemsSource Gets or sets a collection used to generate the content of the ItemsControl. When the ItemsSource property is set, the Items collection is made read-only and fixed-size

 Dependency Property    Reflection Property

From Control

Name Description
 Background Gets or sets a Brush that describes the background of a control
 BorderBrush Gets or sets a Brush that describes the border of a control
 BorderThickness Gets or sets the border Thickness of a control
 FontFamily Gets or sets the FontFamily of the control
 FontSize Gets or sets the font size
 FontStretch Gets or sets the FontStretch
 FontStyle Gets or sets the FontStyle
 FontWeight Gets or sets the FontWeight or thickness of the specified font
 Foreground Gets or sets a Brush that describes the foreground color
 HorizontalContentAlignment Gets or sets the HorizontalAlignment of a control's content
 IsFocusEngaged Get or sets a value that indicates whether focus is constrained within the control boundaries (for game pad/remote interaction)
 IsFocusEngagementEnabled Get or sets a value that indicates whether focus can be constrained within the control boundaries (for game pad / remote interaction)
 IsTabStop Gets or sets a value that indicates whether a control is included in tab navigation.
 Padding Gets or sets the padding inside a control
 TabIndex Gets or sets a value that determines the order in which elements receive focus when the user navigates through controls by using the TAB key.
 Template Gets or sets ControlTemplate for this element
 VerticalContentAlignment Gets or sets the VerticalAlignment of a control's content
 XYFocusDown Gets or sets the object that gets focus when a user presses Down direction on a keyboard or a controller. Setting this property overrides default directional navigation behavior
 XYFocusLeft Gets or sets the object that gets focus when a user presses Left direction on a keyboard or a controller. Setting this property overrides default directional navigation behavior
 XYFocusRight Gets or sets the object that gets focus when a user presses Right direction on a keyboard or a controller. Setting this property overrides default directional navigation behavior
 XYFocusUp Gets or sets the object that gets focus when a user presses Up direction on a keyboard or a controller. Setting this property overrides default directional navigation behavior

 Dependency Property    Reflection Property

From FrameworkElement

Name Description
 ActualHeight Gets the rendered height of this element.
 ActualWidth Gets the rendered width of this element.
 BlendingMode Gets or sets a value indicating how the element's contents are mixed with the background
 ContextMenu Gets or sets the context menu element that should appear whenever the context menu is requested through user interface (UI) from within this element.
 Cursor Gets or sets the cursor that displays when the mouse pointer is over this element.
 DataContext Gets or sets the data context for an element when it participates in data binding
 DefaultStyleKey Gets or sets the key to use to reference the style for this control, when theme styles are used or defined
 FlowDirection Gets or sets the direction that text and other UI elements flow within any parent element that controls their layout
 FocusVisualStyle Gets or sets a property that enables customization of appearance, effects, or other style characteristics that will apply to this element when it captures keyboard focus
 ForceCursor Gets or sets a value that indicates whether this FrameworkElement should force the UI to render the cursor as declared by this element's Cursor property.
 Height Gets or sets the suggested height of the element.
 HorizontalAlignment Gets or sets the horizontal alignment characteristics applied to this element when it is composed within a parent element, such as a panel or items control
 InputScope Gets or sets the context for input used by this element. The input scope, which modifies how input from alternative input methods is interpreted
 LayoutTransform Gets or sets a graphics transformation that should apply to this element when layout is performed
 Margin Gets or sets the outer margin of an element.
 MaxHeight Gets or sets the maximum height constraint of the element.
 MaxWidth Gets or sets the maximum width constraint of the element.
 MinHeight Gets or sets the minimum height constraint of the element.
 MinWidth Gets or sets the minimum width constraint of the element.
 Name Gets or sets the identifying name of the element. The name provides a reference so that code-behind, such as event handler code, can refer to a markup element after it is constructed during processing by a XAML processor.
 OverridesDefaultStyle Gets or sets a value that indicates whether this element incorporates style properties from theme styles
 PPAAIn Gets or sets the value of the contraction of each vertex along the normal for PPAA. This property is inherited down by the visual tree
 PPAAMode Gets or sets a value that indicates whether antialiasing geometry is generated for this element. This property is inherited down by the visual tree
 PPAAOut Gets or sets the value of the extrusion of each vertex along the normal for PPAA. This property is inherited down by the visual tree
 Parent Gets the logical parent element of this element
 Resources Gets or sets the locally-defined resource dictionary
 Style Gets or sets the style used by this element when it is rendered
 Tag Gets or sets an arbitrary object value that can be used to store custom information about this element
 TemplatedParent Gets or sets the template parent of this element. This property is not relevant if the element was not created through a template
 ToolTip Gets or sets the tool-tip object that is displayed for this element in the user interface
 Triggers Get the trigger collection
 UseLayoutRounding Gets or sets a value that indicates whether layout rounding should be applied to this element's size and position during layout
 VerticalAlignment Gets or sets the vertical alignment characteristics applied to this element when it is composed within a parent element such as a panel or items control.
 Width Gets or sets the width of the element

 Dependency Property    Reflection Property

From UIElement

Name Description
 AllowDrop Gets or sets a value indicating whether this element can be used as the target of a drag-and-drop operation
 Clip Gets or sets the geometry used to define the outline of the contents of an element
 ClipToBounds Gets or sets a value indicating whether to clip the content of this element (or content coming from the child elements of this element) to fit into the size of the containing element
 CommandBindings Gets a collection of CommandBinding objects associated with this element
 DesiredSize Gets control's desired size (calculated after Measure process)
 Effect Gets or sets the bitmap effect to apply to the element
 Focusable Gets or sets a value that indicates whether the element can receive focus
 InputBindings Gets a collection of InputBinding objects associated with this element
 IsDoubleTapEnabled Gets or sets a value that determines whether this element can originate DoubleTapped events
 IsEnabled Gets or sets a value indicating whether this element is enabled in the user interface
 IsFocused Indicates whether this element has the focus
 IsHitTestVisible Gets or sets a value that declares whether this element can possibly be returned as a hit test result from some portion of its rendered content
 IsHoldingEnabled Gets or sets a value that determines whether this element can originate Holding events
 IsKeyboardFocusWithin Gets a value indicating whether keyboard focus is anywhere within the element or its visual tree child elements
 IsKeyboardFocused Gets a value indicating whether this element has keyboard focus
 IsManipulationEnabled Gets or sets a value that indicates whether manipulation events are enabled on this element
 IsMouseCaptureWithin Gets a value that determines whether mouse capture is held by this element or by child elements in its visual tree
 IsMouseCaptured Gets a value indicating whether the mouse is captured to this element
 IsMouseDirectlyOver Gets a value that indicates whether the position of the mouse pointer corresponds to hit test results, which take element compositing into account.
 IsMouseOver Gets a value indicating whether the mouse pointer is located over this element (including child elements in the visual tree)
 IsRightTapEnabled Gets or sets a value that determines whether this element can originate RightTapped events
 IsTapEnabled Gets or sets a value that determines whether this element can originate Tapped events
 IsVisible Indicates whether this element is visible in the user interface
 Opacity Gets or sets the opacity factor applied to the entire element when it is rendered
 OpacityMask Gets or sets an opacity mask, as a Brush implementation that is applied to any alpha-channel masking for the rendered content of this element
 RenderSize Gets calculated (during Arrange) render size
 RenderTransform Gets or sets transform information that affects the rendering position of this element
 RenderTransformOrigin Gets or sets the center point of any possible render transform declared by RenderTransform, relative to the bounds of the element
 Transform3D Gets or sets the 3D effect to apply when rendering this element
 Visibility Gets or sets the user interface visibility of this element

 Dependency Property    Reflection Property

From Visual

Name Description
 View Gets the view where this visual is connected to

 Dependency Property    Reflection Property

From DispatcherObject

Name Description
 ThreadId Gets the thread this DispatcherObject is associated with. Returns NoThreadId when this object is not attached to any thread.

 Dependency Property    Reflection Property

Attached Properties

From ItemsControl

Name Description
 AlternationIndex Gets the index set on generated containers, when the ItemsControl's AlternationCount property is positive. The AlternationIndex lies in the range [0, AlternationCount), and adjacent containers always get assigned different values

Methods

From ItemsControl

Name Description
 ContainerFromElement(itemsControl, element) Returns the container that owns the given element. If itemsControl is not null, returns a container that belongs to the given ItemsControl. If itemsControl is null, returns the closest container belonging to any ItemsControl. Returns null if no such container exists
 ContainerFromElement(element) Returns the container belonging to the current ItemsControl that owns the given container element. Returns null if no such container exists
 GetDefaultItemsPanel() Returns a new instance of the default items panel for this ItemsControl
 GetItemContainerGenerator() Gets the ItemContainerGenerator associated with this control
 GetItemsOwner(itemsHost) Returns the ItemsControl that the specified element hosts items for. If IsItemsHost is set to true on element in a style or if element is a panel created by the ItemsPresenter for an ItemsControl, the ItemsControl is returned; otherwise, a null reference
 IsItemItsOwnContainer(item) Determines if the specified item is (or is eligible to be) its own container
 ItemsControlFromItemContainer(container) Returns the ItemsControl that owns the specified container element.

From FrameworkElement

Name Description
 AncestorChanged() Notifies when an ancestor has changed its parent
 AncestorNameScopeChanged() Notifies when a NameScope in an ancestor has changed any of its items
 AncestorResourcesChanged() Notifies when a change occurred in the resources dictionary of this element or an ancestor
 ApplyTemplate() Template management Called on every Measure. Returns true if Visuals were added to the tree
 BringIntoView() Attempts to bring this element into view, within any scrollable regions it is contained within.
 BringIntoView(targetRectangle) Attempts to bring the provided region size of this element into view, within any scrollable regions it is contained within.
 ClearFrameworkTemplate() Clears current template
 Clone(parent, templatedParent, template_) Returns a clone of this element. Used when applying a template
 ConnectEvent(source, event, handler) Attaches specified event to code-behind content. Return false when code-behind does not define the specified event handler
 ConnectField(object, name) Attached specified named object to code-behind field
 FindName(name) Provides accessors that simplifies access to the NameScope registration methods
 FindResource(key) Finds a resource looking in the logical parent chain
 GetBindingExpression(dp) Returns a binding expression if the target property has an active binding; otherwise, returns null
 GetFrameworkTemplate() Gets applied template on this element
 GetParentOrTemplatedParent() Gets the logical parent or the templated parent when logical parent is not available
 GetStateGroupsRoot() Gets root for VisualState management
 GetTemplateChild(name) Looks for a named element in the applied template
 GetTemplateRoot() Gets the root element of the applied template
 GetTimeManager() Gets the TimeManager that controls current element
 IsLoaded() Gets a value that indicates whether this element has been loaded for presentation.
 SetBinding(dp, binding) Attaches a binding to this element, based on the provided binding object
 SetBinding(dp, path) Attaches a binding to this element, based on the provided source property name as a path qualification to the data source

From UIElement

Name Description
 AddHandler(ev, handler) Adds a handler to the specified routed event
 Arrange(finalRect) Positions child elements and determines a size for a UIElement. Parent elements call this method from their ArrangeCore implementation to form a recursive layout update. This method constitutes the second pass of a layout update
 CaptureMouse() Attempts to force capture of the mouse to this element
 CaptureTouch(touchDevice) Attempts to force capture of a touch to this element
 Focus() Attempts to set focus to this element
 Focus(engage) Attempts to set focus to this element indicating if control should be engaged or not
 GetKeyboard() Gets keyboard input manager
 GetMouse() Public methods in UIElement Gets mouse input manager
 GetTouchCaptured(touchDevice) Gets element captured by the specified touch device
 GetUIParent() Gets the logical or visual parent for this element
 GetUIView() Finds the View where this element is connected to traversing visual or logical ancestors
 InvalidateArrange() Invalidates the arrange state (layout) for the element. After the invalidation, the element will have its layout updated, which will occur asynchronously unless subsequently forced by UpdateLayout
 InvalidateMeasure() Invalidates the measurement state (layout) for the element
 InvalidateVisual() Invalidates the rendering of the element, and forces a complete new layout pass. OnRender is called after the layout cycle is completed
 IsArrangeValid() Indicates if arrange is valid
 IsMeasureValid() Indicates if measured size is valid
 Measure(availableSize) Updates the DesiredSize of a UIElement. Parent elements call this method from their own MeasureCore implementations to form a recursive layout update. Calling this method constitutes the first pass of a layout update in the layout system
 MoveFocus(request) Request to move the focus from this element to another element. Returns true if focus is moved successfully, returns false if there is no next element
 PredictFocus(direction) When overridden in a derived class, returns the element that would receive focus for a specified focus traversal direction, without actually moving focus to that element
 RaiseEvent(e) Raises a specific routed event. The RoutedEvent to be raised is identified within the RoutedEventArgs instance that is provided (as the RoutedEvent property of that event data)
 ReleaseAllTouchCaptures() Releases all captured touch devices from this element
 ReleaseMouseCapture() Releases the mouse capture, if this element held the capture
 ReleaseTouchCapture(touchDevice) Attempts to release the specified touch device from this element
 RemoveHandler(ev, handler) Removes a handler from the specified routed event
 TranslatePoint(point, relativeTo) Translates a point relative to this element to coordinates of the specified element
 UpdateLayout() Ensures that all visual child elements of this element are properly updated for layout

From Visual

Name Description
 FindCommonVisualAncestor(visual) Finds the common ancestor of two visuals objects If visual is the same object as this, the common ancestor will be the parent
 GetRenderTreeId() Gets RenderTree's identifier
 IsAncestorOf(visual) Determines whether the visual object is an ancestor of the descendant visual object This object is not considered to be an ancestor of visual if they are the same
 IsConnectedToView() Indicates if this visual has been connected to a View
 IsDescendantOf(visual) Determines whether the visual object is a descendant of the ancestor visual object This object is not considered to be a descendant of visual if they are the same
 IsInRenderTree() Indicates if a render node has been created in the RenderTree for this visual
 IsInvalidated() Indicates if this visual is invalidated and should send updates to the render tree
 PointFromScreen(point) Converts a Point in screen coordinates into a Point that represents the current coordinate system of the Visual
 PointToScreen(point) Converts a Point that represents the current coordinate system of the Visual into a Point in screen coordinates
 SetVisualBrushFlag() Sets the flag that indicates that this Visual contains a VisualBrush
 SubtreeDrawingCommandsChanged() Occurs when subtree render commands have changed
 TransformToAncestor(ancestor) Returns a transform that can be used to transform coordinates from the Visual to the specified ancestor of the visual object
 TransformToDescendant(descendant) Returns a transform that can be used to transform coordinates from the Visual to the specified visual object descendant
 TransformToVisual(visual) Returns a transform that can be used to transform coordinates from the Visual to the specified visual object
 UpdateRender(updater) Pushes all the layout updates into the UI render thread queue to update render nodes

From DependencyObject

Name Description
 ClearAnimation(dp) Clears the animation value of a property
 ClearLocalValue(dp) Clears the local value of a property The property to be cleared is specified by a DependencyProperty identifier
 CoerceValue(dp) Coerces and validates the effective property value
 DependencyPropertyChanged() Returns the PropertyChanged event
 Destroyed() Destroyed delegate is raised when object is going to be destroyed
 GetBaseValue(dp) Returns the base value without animation nor coerce (this never returns Expression like GetLocalValue)
 GetExpression(dp) Gets the expression, if any, used to evaluate the specified property value
 GetLocalValue(dp) Returns the local value of a dependency property, if it exists
 GetValue(dp) Returns the current effective value of a dependency property on this instance of a DependencyObject
 GetValueObject(dp) Returns the current effective value of a dependency property on this instance of a DependencyObject as a boxed value
 GetValueProvider(dp) Gets the provider that returns the effective value for the specified dependency property
 HasAnimatedProperties() Returns true if there is any animated property
 InvalidateProperty(dp, priority) Re-evaluates the effective value for the specified dependency property if necessary If null is passed, a full re-evaluation could be needed
 IsCached(dp, provider) Returns if the value is stored in the cache. If true, the priority is returned in the provider field
 IsSealed() Gets a value that indicates whether this instance is currently sealed (read-only)
 SetAnimation(dp, value) Sets the animated value of a property
 SetCurrentValue(dp, value) Sets the current value of a dependency property. The current value is set on the coerce field, without modifying source or animated value
 SetCurrentValueObject(dp, value) Sets the current value of a dependency property using a boxed value
 SetExpression(dp, expression) Sets the expression to be evaluated dynamically to obtain the value of the property
 SetValue(dp, value) Sets the local value of a dependency property
 SetValueObject(dp, value) Sets the local value (boxed) of a dependency property

From DispatcherObject

Name Description
 CheckAccess() Determines whether the calling thread has access to this DispatcherObject
 VerifyAccess() Enforces that the calling thread has access to this DispatcherObject

Events

Name Description
 Collapsed Occurs when the IsExpanded property changes from true to false
 Expanded Occurs when the IsExpanded property changes from false to true
 Selected Occurs when the IsSelected property of a TreeViewItem changes from false to true
 Unselected Occurs when the IsSelected property of a TreeViewItem changes from true to false

 Routed Event    Non-routed Event    Delegate Event


From Control

Name Description
 MouseDoubleClick Occurs when a mouse button is clicked two or more times
 PreviewMouseDoubleClick Occurs when a user clicks the mouse button two or more times

 Routed Event    Non-routed Event    Delegate Event

From FrameworkElement

Name Description
 ContextMenuClosing Occurs just before any context menu on the element is closed
 ContextMenuOpening Occurs when any context menu on the element is opened
 DataContextChanged Occurs when the data context for this element changes
 Initialized Occurs when this element is initialized
 Loaded Occurs when the element is laid out, rendered, and ready for interaction
 Reloaded Occurs when this element xaml gets reloaded as a result of a hot-reload operation
 RequestBringIntoView Occurs when BringIntoView is called on this element
 SizeChanged Occurs when either ActualHeight or ActualWidth properties change value on this element
 ToolTipClosing Occurs just before any tooltip on the element is closed
 ToolTipOpening Occurs when any tooltip on the element is opened
 Unloaded Occurs when the element is removed from within an element tree of loaded elements

 Routed Event    Non-routed Event    Delegate Event

From UIElement

Name Description
 DoubleTapped Occurs when a DoubleTap interaction occurs on this element
 DragEnter Occurs when mouse enters the target of a dragging operation
 DragLeave Occurs when mouse leaves the target of a dragging operation
 DragOver Occurs when mouse is moved over the target of a dragging operation
 Drop Notifies target object of a dragging operation that data is being dropped
 FocusableChanged Occurs when the value of the Focusable property changes
 GiveFeedback Notifies source object of a dragging operation to provide feedback to the user
 GotFocus Occurs when this element gets logical focus
 GotKeyboardFocus Occurs when the keyboard is focused on this element
 GotMouseCapture Occurs when this element captures the mouse
 GotTouchCapture Occurs when a touch is captured to this element
 Holding Occurs when a Hold interaction occurs on this element
 IsEnabledChanged Occurs when the value of the IsEnabled property on this element changes
 IsHitTestVisibleChanged Occurs when the value of the IsHitTestVisible dependency property changes on this element
 IsKeyboardFocusWithinChanged Occurs when the value of the IsKeyboardFocusWithinChanged property changes on this element
 IsKeyboardFocusedChanged Occurs when the value of the IsKeyboardFocused property changes on this element
 IsMouseCaptureWithinChanged Occurs when the value of the IsMouseCaptureWithinProperty changes on this element
 IsMouseCapturedChanged Occurs when the value of the IsMouseCaptured property changes on this element
 IsMouseDirectlyOverChanged Occurs when the value of the IsMouseDirectlyOver property changes on this element
 IsVisibleChanged Occurs when the value of the IsVisible property changes on this element
 KeyDown Occurs when a key is pressed while focus is on this element
 KeyUp Occurs when a key is released while focus is on this element
 LayoutUpdated Occurs when the layout of any elements associated with the current View changes
 LostFocus Occurs when this element loses logical focus
 LostKeyboardFocus Occurs when the keyboard is no longer focused on this element
 LostMouseCapture Occurs when this element loses mouse capture
 LostTouchCapture Occurs when this element loses a touch capture
 ManipulationCompleted Occurs when a manipulation and inertia on the UIElement object is complete
 ManipulationDelta Occurs when the input device changes position during a manipulation
 ManipulationInertiaStarting Occurs when the input device loses contact with the UIElement during a manipulation and inertia begins
 ManipulationStarted Occurs when an input device begins a manipulation on the UIElement object
 ManipulationStarting Occurs when the manipulation processor is first created
 MouseDown Occurs when any mouse button is pressed while the pointer is over this element
 MouseEnter Occurs when the mouse pointer enters the bounds of this element
 MouseLeave Occurs when the mouse pointer leaves the bounds of this element
 MouseLeftButtonDown Occurs when the left mouse button is pressed while the mouse pointer is over this element
 MouseLeftButtonUp Occurs when the left mouse button is released while the mouse pointer is over this element
 MouseMove Occurs when the mouse pointer moves while over this element
 MouseRightButtonDown Occurs when the right mouse button is pressed while the mouse pointer is over this element
 MouseRightButtonUp Occurs when the right mouse button is released while the mouse pointer is over this element
 MouseUp Occurs when any mouse button is released over this element
 MouseWheel Occurs when the user rotates the mouse wheel while the mouse pointer is over this element
 PreviewDragEnter Occurs when mouse enters the target of a dragging operation
 PreviewDragLeave Occurs when mouse leaves the target of a dragging operation
 PreviewDragOver Occurs when mouse is moved over the target of a dragging operation
 PreviewDrop Notifies target object of a dragging operation that data is being dropped
 PreviewGiveFeedback Notifies source object of a dragging operation to provide feedback to the user
 PreviewGotKeyboardFocus Occurs when the keyboard is focused on this element
 PreviewKeyDown Occurs when a key is pressed while focus is on this element
 PreviewKeyUp Occurs when a key is released while focus is on this element
 PreviewLostKeyboardFocus Occurs when the keyboard is no longer focused on this element
 PreviewMouseDown Occurs when any mouse button is pressed while the pointer is over this element
 PreviewMouseLeftButtonDown Occurs when the left mouse button is pressed while the mouse pointer is over this element
 PreviewMouseLeftButtonUp Occurs when the left mouse button is released while the mouse pointer is over this element
 PreviewMouseMove Occurs when the mouse pointer moves while the mouse pointer is over this element
 PreviewMouseRightButtonDown Occurs when the right mouse button is pressed while the mouse pointer is over this element
 PreviewMouseRightButtonUp Occurs when the right mouse button is released while the mouse pointer is over this element
 PreviewMouseUp Occurs when any mouse button is released while the mouse pointer is over this element
 PreviewMouseWheel Occurs when the user rotates the mouse wheel while the mouse pointer is over this element
 PreviewQueryContinueDrag Notifies source object of a dragging operation
 PreviewTextInput Occurs when this element gets text in a device-independent manner
 PreviewTouchDown Occurs when a finger touches the screen while the finger is over this element
 PreviewTouchMove Occurs when a finger moves on the screen while the finger is over this element
 PreviewTouchUp Occurs when a finger is raised off of the screen while the finger is over this element
 QueryContinueDrag Notifies source object of a dragging operation
 QueryCursor Occurs when the cursor is requested to display
 RightTapped Occurs when a DoubleTap interaction occurs on this element
 Tapped Occurs when a Tap interaction occurs on this element
 TextInput Occurs when this element gets text in a device-independent manner
 TouchDown Occurs when a finger touches the screen while the finger is over this element
 TouchEnter Occurs when a touch moves from outside to inside the bounds of this element
 TouchLeave Occurs when a touch moves from inside to outside the bounds of this element
 TouchMove Occurs when a finger moves on the screen while the finger is over this element
 TouchUp Occurs when a finger is raised off of the screen while the finger is over this element

 Routed Event    Non-routed Event    Delegate Event

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