Released 2021-09-15
  • 0002085: [C++ SDK] 3.1.0 Background color with alpha render diffent as 3.0.12 in linear color space (jsantos)
  • 0002099: [Unity] 3.1.x Upgrade Can't Find XAML (jsantos)
  • 0002095: [Unity] Switch Unity rendering occasionally flickers (jsantos)
  • 0002098: [C++ SDK] Sample applications crash when resized (jsantos)
  • 0002112: [Unreal] Crash in NoesisEditorModule when importing an unrelated type fails (hcpizzi)
  • 0002094: [Unity] Switch GPU crash with Unity when offscreen rendering (jsantos)
  • 0002107: [C++ SDK] Loaded event not recognized in DataTemplate.Triggers (sfernandez)
  • 0002100: [Unity] Add menu entry to generate a Blend project from an existing Unity project (sfernandez)
  • 0002070: [C# SDK] "StringFormat=0.##" produces 0.5 for 0.05 (jsantos)
  • 0002008: [C# SDK] FrameworkElement.OnApplyTemplate method missing or not virtual (sfernandez)
  • 0002101: [C++ SDK] Merged Dictionaries not loading when calling LoadXaml (sfernandez)
  • 0002103: [Unity] Custom fonts defined in a theme failing to load after upgrading to 3.1.0 (sfernandez)
  • 0002077: [Unity] Woes updating to 3.1 (sfernandez)
  • 0002097: [Unreal] Warnings compiling plugin (hcpizzi)
  • 0002089: [C++ SDK] view->SetProjectionMatrix() not affect hit test functionality (hcpizzi)
  • 0002076: [C++ SDK] Crash! (sfernandez)
  • 0002090: [C++ SDK] ComboBox::SelectNext not keeping reference to item (sfernandez)
  • 0002096: [C++ SDK] More than one caret visible and assert during shutdown (sfernandez)
  • 0002068: [Unreal] InputScope property on TextBox not working (hcpizzi)
  • 0002081: [Documentation] The Unreal Engine ShooterGame needs to be updated to UE4.26 and NoesisSDK 3.1 (hcpizzi)
  • 0002013: [C# SDK] WPF Inconsistency: DependencyProperty.AddOwner is missing (sfernandez)
  • 0002084: [Unity] Crash when defining GridLength dependency property (sfernandez)
  • 0002078: [C++ SDK] Grid doesn't layout according to the ColumnDefinition (sfernandez)
  • 0002083: [Unreal] Crash in editor when adding a variable in a Sequence Director, inside an Event Track in a level sequence. (hcpizzi)
  • 0002009: [C# SDK] StyleTypedPropertyAttribute missing (sfernandez)
  • 0002007: [C# SDK] TemplatePartAttribute missing (sfernandez)
  • 0002063: [C++ SDK] Assert when stopping storyboard (sfernandez)
  • 0002064: [C++ SDK] UIElement::IsVisibleProperty default value is set to true (sfernandez)
28 issues View Issues