NoesisGUI - Change Log
Released 2023-11-07
- 0002452: [C++ SDK] can't make a resource from an enum value (sfernandez)
- 0002791: [Unity] [NOESIS/E] Visuals don't have a common ancestor after domain reload. (sfernandez)
- 0003407: [Unity] TextBox + WorldSpaceUI (sfernandez)
- 0003243: [Unity] Unity Editor crashes when you press Play (sfernandez)
- 0003296: [Unity] [Quest 2] App freezes for half a second when enabling UI (jsantos)
- 0003249: [Unity] Noesis crashes Unity (sfernandez)
- 0003263: [Unity] Text is saved in text box and there's no way to change this (jsantos)
- 0003241: [C++ SDK] make -f Noesis-wasm.mk fails on linux due to backslashes in paths (jsantos)
- 0003369: [C# SDK] TypeDescriptor.GetConverter not returning a TypeConverter for Color (sfernandez)
- 0003277: [Unity] Icons jittering in our map/minimap in 3.2.3 upgrade branch (sfernandez)
- 0003304: [Unity] Loading files using "pack://application:,,," is broken in latest version (sfernandez)
- 0002847: [C# SDK] ChangePropertyAction to change localized text (maherne)
- 0003294: [C++ SDK] GLRenderDevice::DeleteSampler / GLRenderDevice::DeleteFramebuffer / NS_ASSERT (jsantos)
- 0002638: [Unity] Geometry.Parse: Native type 'BaseObject' is not registered (jsantos)
- 0003166: [C# SDK] Incorrect behavior of inline text when using special characters (jsantos)
- 0003253: [C++ SDK] TextBlock is limited to a text length of 65536 glyphs (jsantos)
- 0003350: [C++ SDK] Crash when calling Keyboard::Focus() inside DataContextChanged handler (jsantos)
- 0003050: [Unreal] NoesisWorldUI doesn't render in VR projects (hcpizzi)
- 0003349: [C++ SDK] Crash when re-evaluating style triggers while IView is being destroyed (sfernandez)
- 0003242: [C++ SDK] NSToolkit python scripts issues (jsantos)
- 0003091: [C# SDK] Cannot convert a string to Noesis.Size using TypeConverter. (sfernandez)
- 0003278: [Unity] RuntimeError: unreachable at Noesis::License::Check() in Unity 2023.2.19 WebGL build (jsantos)
- 0002700: [C++ SDK] Width of element inside Virtualizing Stack Panel is not resized correctly (sfernandez)
- 0003232: [C++ SDK] Add symbols to distribution even when COMPRESSION = FALSE (jsantos)
- 0003231: [C++ SDK] NSToolkit does not complain about invalid arguments (jsantos)
- 0003230: [C++ SDK] Outdated documentation for custom builds (jsantos)
- 0002711: [C# SDK] Application crash with AccessViolationException (sfernandez)
- 0002921: [Unity] Unity Editor Crash during Domain Reload (sfernandez)
- 0001142: [C# SDK] Can't disable tooltip animation (sfernandez)
- 0002330: [C++ SDK] Support VisualBrush as an OpacityMask (sfernandez)
- 0001316: [Unity] OpacityMask doesn't support VisualBrush even when binding an existing element to Visual (sfernandez)
- 0000711: [C++ SDK] VisualBrush crash (sfernandez)
- 0003279: [C# SDK] KeyDown and PreviewKeyDown Not Firing for KeyCode Tilde '~' (sfernandez)
- 0003311: [C# SDK] Parsing special character ° with XamlReader fails (sfernandez)
- 0003301: [C++ SDK] Text.CharacterSpacing property is not inherited (sfernandez)
- 0002721: [Unity] ToolTip is not affected by WorldSpaceUI scale (sfernandez)
- 0003224: [C++ SDK] Cant set MinHeight thumb of ScrollBar (sfernandez)
- 0003247: [Unity] Width="auto" property doesnt work in <Expander> component when <UniformGrid> is a child (jsantos)
- 0003288: [C++ SDK] GLRenderDevice::UnbindObjects() NS_FATAL/BREAK_POINT (jsantos)
- 0003245: [C++ SDK] Crash filling effect pyramid (jsantos)
- 0003275: [C++ SDK] Binding StringFormat does not support brace escaping (jsantos)
- 0001376: [C++ SDK] Value returned by IValueConverter not converted to target type (sfernandez)
- 0003240: [C++ SDK] Uncaught
integer divide by zeroruntime error in webassembly builds (jsantos) - 0003214: [Unreal] NoesisGrabBackgroundImage sets scene alpha to 1 causing DLSS to not work (hcpizzi)
- 0003090: [C# SDK] Cannot set RenderTransform to a MatrixTransform from code (sfernandez)
- 0002915: [C++ SDK] Unloaded event not invoked for inlines added through code (sfernandez)
- 0003161: [C# SDK] Low performance when using BackgroundEffectBehavior.BlurEffect on many elements (sfernandez)
- 0003057: [Unreal] Bound Image Texture Source does not update correctly at runtime (hcpizzi)
- 0003136: [Unity] Unity Editor crash (sfernandez)
- 0003095: [Unity] Unity crashes when editing XAML in VSCode (maherne)
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