NoesisGUI - Change Log
Released 2020-10-30
- 0001810: [C++ SDK] BringIntoView ignores target rectangle (sfernandez)
- 0001811: [Unity] using Render texture mode with HDRP causes render overlap in viewport an rewrite in other render textures (jsantos)
- 0001825: [Unity] Problem creating Unity Render Textures when linear rendering is enabled (jsantos)
- 0001824: [C++ SDK] Character spacing + viewbox does not calculate bounds correctly (jsantos)
- 0001818: [Unity] Unity + iOS Build Errors when using only Metal in Graphics APIs (jsantos)
- 0001814: [Unity] Crash closing Unity after compiling scripts while playing (jsantos)
- 0001806: [Unity] Crashing when entering play or updating XAMLs (sfernandez)
- 0001809: [C++ SDK] Selector doesn't synchonise selected index correctly (sfernandez)
- 0001813: [C++ SDK] Use of deprecated texture2D() in OpenGL 3.1+ shaders (jsantos)
- 0001798: [C++ SDK] Memory leak when using ContextMenuService.PlacementTarget (sfernandez)
- 0001807: [C++ SDK] PS4 Compile error in 3.0.6 (jsantos)
- 0001648: [Unity] Possible to delete items by right clicking while dragging in inventory example (sfernandez)
- 0001803: [C++ SDK] Implement support for setting the global culture (jsantos)
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