Scheduled For Release 2020-08-01
0001690: [C++ SDK] Suggestion: Remove exposed include to platform headers (jsantos)
0001692: [C++ SDK] Crash in Renderer::RenderOffscreen (jsantos)
0001697: [Unity3D] crash while reimporting assets (jsantos)
0001694: [C++ SDK] Noesis::Symbol visualiser not working if building Noesis via static libs (jsantos)
0001695: [C++ SDK] Noesis does not compile properly with Clang as static libraries (jsantos)
0001696: [C++ SDK] Uninitialised variable in RenderTree (jsantos)
0001699: [Unity3D] Application resources can't use StaticResource between merged dictionaries (sfernandez)
0001698: [C++ SDK] Win32Display not working on Windows 7 (sfernandez)
2 of 8 issue(s) resolved. Progress (25%). View Issues
Scheduled For Release 2020-12-31
0001679: [C# SDK] Request that the Dispatcher optionally take a DispatcherPriority parameter (sfernandez)
0001484: [C++ SDK] Implement Storyboard.Seek methods (sfernandez)
0001543: [C++ SDK] Home and End keys not working properly in ListBox (sfernandez)
0001345: [Documentation] Add tutorial about Visual States (sfernandez)
0001595: [Unity3D] DispatcherObject_GetStaticType Access Violation (sfernandez)
0001641: [C++ SDK] Assert focusing the selected item in a ListBox via a Style trigger (sfernandez)
0001654: [C# SDK] DropShadowEffect Side Effect (sfernandez)
0001669: [Unity3D] Can't use NoesisView with Unity 2019.3.x + URP's Post Processing (jsantos)
0001655: [Unity3D] DropShadowEffect And Visual Corruption w/ Virtualizing Container (sfernandez)
0001681: [C# SDK] ImageBrush with reloaded texture (through RaiseTextureChanged) doesn't recalculate its viewport/viewbox properly (sfernandez)
0001330: [Unity3D] Moving NoesisGUI inside a subfolder causes it to reinstall every time on run. (jsantos)
0001686: [C# SDK] Antialiasing doesn't work when element has DropShadowEffect (sfernandez)
0001687: [C# SDK] Cannot add both DropShadow effect and background to the same control (sfernandez)
0001678: [Unity3D] WebGL Build Produces Different XAML Colors (jsantos)
0001682: [Unity3D] OnGUI GC Allocations (jsantos)
0001457: [C# SDK] Shift + mouse wheel = horizontal scroll (sfernandez)
0000916: [C++ SDK] Black lines between elements in Canvas (jsantos)
0001109: [C++ SDK] Custom cursor support (jsantos)
0001590: [C# SDK] Missing classes for Live-Charts porting (sfernandez)
0001224: [Unity3D] Custom shader effects not supported (jsantos)
0000856: [Unity3D] Icons are sometimes rendered incorrectly (jsantos)
0001616: [Unity3D] TextDecoration cannot be bound with a ValueConverter specified in the binding (sfernandez)
0001547: [C++ SDK] Support lighter-weight Drawing objects (sfernandez)
0001071: [C# SDK] Default resource provider on Android - Unable to load font (jsantos)
0001291: [C# SDK] Textures rendering issues (unexplainable seams) (jsantos)
0001269: [C# SDK] Expose mip map LOD bias for texture sampling (jsantos)
0001522: [Unity3D] Ellipse use too few Segments compared to Curved closed Path (jsantos)
0001533: [C# SDK] Request built-in support for long touch press gesture (jsantos)
0001349: [C++ SDK] Improve Manipulations (jsantos)
0 of 29 issue(s) resolved. Progress (0%). View Issues